Druidstone - Interview @PC Gamer
PC Gamer talked to the developers of Druidstone about moving on from Legend of Grimrock and the new game's inspirations.
The Legend of Druidstone
For Druidstone to be born, The Legend of Gimrock had to die. Or at least be shelved for the time being.
"Grimrock 1 and 2 took over four years to make, and we poured our hearts and souls into those games," says Juho Salila, art director for Druidstone and the Grimrock series. "It would be a massive task to make Grimrock 3 and improve the game as Grimrock 2 improved Grimrock 1. We needed a break from that world." The team at Almost Human began to break up, with many developers moving on to other projects.
"At some point Petri [Häkkinen, designer and programmer on Druidstone and the Grimrock series] and I started talking about prototyping games just for fun," says Salila. "After doing several prototypes it got more serious and we started a new company [Ctrl Alt Ninja] to make Druidstone. We didn’t feel the pressure of doing another Grimrock game with the new company."
Genre: Tactical RPG