Epic Tavern - A reverse-RPG game
I found that I actually had surprising control over the characters that I ostensibly wasn’t in control of. The game sends you on a tutorial quest that is guaranteed to fail eventually, as it’s the story catalyst of why things in the world are as bad as they are when the game begins. You do control heroes in combat by telling them what kind of roll to make (e.x. Aggressive or Cautious, among several options).
From there it’s all about hedging probabilities. The best way that I can describe the level of control you have is one that goes well with the “sports management meets fantasy” pitch: You’re more of a coach on the sidelines making broad suggestions and less of a player making micro choices.
Information aboutGeneral News
Release: In development