Chernobylite - Review @ Rock Paper Shotgun
Rock Paper Shotgun checked out the upcoming Chernobylite:
Chernobylite review: hardly horror, but still a strong survival roguelite
More tense than outright horror, but Chernobylite is still a solid RPG with interesting base-building, management and survival elements that balance nicely to form a fun roguelite loop.
After reading Matt Cox's (RPS in peace) early access review of Chernobylite, I was less scared about the mutant nasties I'd be facing in this horror-y survival RPG and more concerned with how janky it might be. Had the devs over at The Farm 51 smoothed things out for the game's final release? Well, I can safely say that they've polished up the game into quite the pleasant surprise. There's a compelling mystery here that you'll unravel through a mix of base-building, team management, and stealthy survival, and it all fits together to form a roguelite loop that'll actually have you itching to venture back out into radiation-town.
I won't spoil any of those climatic moments, but Chernobylite's a genuinely good time, folks. The ease of the crafting and the management side of things might lack depth for some, but it does give you a constant sense of satisfaction as you bring goodies back to base and watch it grow. Similarly, the simplicity of its party management ensures balancing their needs doesn't detract from the fun roguelite loop it's got going on. The Chernobyl wilderness might be distinctly "bad vibes" here, but Chernobylite the game gets a big, irradiated thumbs up.