Achilles: Legends Untold - Review @ IGN
IGN checked out the Early Access version of Achilles: Legends Untold:
Achilles: Legends Untold Early Access Review
A spoiled war.
Achilles: Legends Untold puts the "early" in Early Access. Across the board, this action RPG is full of ideas that feel like they are still an epic journey away from being ready. Combat, which has Soulslike ambitions, is competent but a bit flat; the first stage of this world looks good and is full of monsters to kill but devoid of things worth exploring; and the story – beyond its interesting reframing of the death of Achilles by a well-placed arrow from Paris of Troy – is trivial and its characters are rote. And, while it should go without saying that early access games are buggy, at launch Achilles has more than its fair share, even by this standard. In its current state, there’s nothing legendary to talk about.
The imaginative addition to the myth is that after being slain, our titular demigod goes to Tartarus and meets Hades, where they agree that it would be in their mutual interest to let Achilles return to the surface so that he can take his revenge; in return, Hades gets a superhuman tool to do his bidding. Familiar characters, like King Agamemnon, meet the freshly undead Achilles and aren’t always happy to see him. It’s a good start, but the other characters and story elements introduced thus far are largely forgettable, and much of the dialogue is utterly underwhelming.
There's no reason that, in a good amount of time, Achilles: Legends Untold couldn’t turn into an action-adventure game of mythological proportions. The fundamentals are all in place, including a decent idea for a story. But all you get when you buy into its early access version is mundane combat, an empty world, and by-the-numbers plot, all of which are a Trojan Horse for a load of bugs and glitches so heavy Atlas couldn’t lift them.
Information aboutAchilles: Legends Untold
SP/MP: Single + MP
Release: In development