Risen 2 - Preview Roundup # 2
More previews has been written for this game. A hands-on preview can be found at Official Xbox Magazine. A quote about the combat:
The combat is reminiscent of Fable, as properly timed button presses unleash more devastating attacks. And you’ll be able to spec your character however you like, with primary attack methords revolving around swordplay, firearms, or voodoo. You’ll collect allies to help you on quests and in battle, too — simply return to your ship at any time in order to swap followers. Finally, we were damn impressed at the lack of loading times within the island, no matter if you’re indoors or out. If it gets the layer of polish that its predecessor didn’t, we could be in for a whale of a pirate-y good time.
A 3 page-preview can be found at CVG. A quote on the rpg improvements:
Deep Silver has clearly improved the classic RPG side of the game in comparison with its predecessor: Brolly explained that Risen 2 contains far more equipment for players to collect, each item of which improves different attributes, and through the skills you learn from NPCs, you can specialise, for example in throwing or slashing weapons, or different types of muskets. You can also pick crew members - who might specialise in melee attacks or healing - to accompany you on trickier missions. The swordfighting has also been rendered much more controllable, with stick movements determining the direction of your slashing, so it's much easier to take on multiple enemies in Risen 2 than in the first game. The hands-on consisted of exploring two areas of Tacarigua, with the starting points defined by launching pre-saved games. The first put us in a village occupied by pirates, with our mission being to infiltrate our way onto Captain Steelbeard's crew by doing the sort of things that pirates do - that is, drinking, fighting and pillaging.
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Information aboutRisen 2
Platform: PC, Xbox 360, PS3