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Grim Dawn - Underground Prototype

by Dhruin, 2012-02-29 22:25:46

Crate has posted an update on the Grim Dawn forums along with some screens of a cellar:

Been working out a better way to do undergrounds that utilizes the heightmap, instead of the old tile grid, which was limiting and required a lot of unique geometry just to make a very basic scene.

Here are some screenshots of a "cellar" style underground. This was just supposed to be a prototype but I think it is getting close to a finished product. Just needs a little polish and more art.

Getting the undergrounds constructed is one of the larger tasks left to finish before alpha release, so this is a big step forward.

Also, you might notice we've been playing around with the UI based on prior feedback about it being a little too crowded and noisy. Rhis hates it, of course, but me let know what you think.

http://www.grimdawn.com/media_screenshots.php

Information about

Grim Dawn

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: In development


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