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Dark Souls - What We Want @ IGN

by Dhruin, 2012-05-03 00:19:11

IGN lays out what they would like from the PC release of Dark Souls. In practice, the article goes through the issues PC gamers will likely have with Namco's "straight port" approach, offering existing comments from the company. I don't think there's anything new but, if you haven't been following this  closely, might be worth a catch-up on the issues:

Few things scream "straight port" louder than a lack of control configuration options or the appearance of in-game messages advising players to "Press Start" or "Hold LT". With Dark Souls' extensive move-set, alternate weapon load-outs and multiple spell and item slots it's a perfect candidate for the hotkey-heaven that is a keyboard or gaming mouse. The occasional finger acrobatics required by the console version could be eliminated to ensure that the game's firm-but-fair difficulty level stems from its impeccable level design, rather than the challenge to recall the correct control input in the heat of the moment.

Again, Miyazaki appears to have poured cold water on extensive work being done in this area, "Since it's a straight port from the console version we strongly recommend that players use a game pad, but as it's a PC version we will support keyboard, even though that support will be minimal."

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