CD Projekt RED - Making a complex story more accessible
Gamasutra has an article titled From The Witcher to Cyberpunk: Making a complex story more accessible.
Polish developer CD Projekt RED has a distinct fondness for rich, complex game narratives. Its Witcher titles are well known for their morally ambiguous storylines and intricate character relationships, but while the games certainly found a loyal fan base, the team at CD Projekt now believes that their labyrinthine narratives likely scared some players away.
Speaking to Gamasutra in a recent interview, key members of CD Projekt RED explained that the studio learned some very important lessons after the release of latest blockbuster title, The Witcher 2: Assassins of Kings. Most notably, it has realized that you can't expect players to readily embrace a complex game world -- you have to ease them into it.
"We spent days discussing a general postmortem after we finished The Witcher 2," CD Projekt member of the board Adam Badowski explained. "What we learned from The Witcher series is that we need to attract people with a smoother learning curve when it comes to the storyline."