Project Eternity - Interview @ RPGFrance
RPGFrance has made an interview with Adam Brennecke and Chris Avellone from Obsidian Entertainment. The interview is in French; if you scroll down the interview will be
translated into English. A quote on how Obsidian decided to start a Kickstarter campaign:
When did Project Eternity really become something concrete you knew you would work on ? Why did you specifically choose Kickstarter to launch your game ?
Kickstarter was something we'd been examining for a while, several months before we launched, in fact - I'd put a poll up on the Obsidian site (http://forums.obsidian.net/blog/1/entry-158-if-obsidian-kickstarter/) which got us a lot of interest, and then once Wasteland 2 proved that there was a market for the seemingly-dead old school RPG model, we started to chew over methods for tackling Kickstarter and seeing if we had any ideas that would be a good fit. Even after Eternity, we're still examining Kickstarter in case we want to do another in the future.
Information aboutPillars of Eternity
Release: In development