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Kingdom Come - Interview @ TechRaptor

by Couchpotato, 2014-09-13 05:17:50

Daniel Vavra is interviewed on TechRaptor to talk about GamersGate, and the gaming industry. I will remind everyone to keep it civil this time, or I will lock the thread.

What is the biggest difference in the gaming industry when comparing now to when you worked on Mafia: The City of Lost Heaven (2002)? Better or worse?

The industry is much better now. We can be independent. We can self-publish our games, even on consoles. We can speak directly to our fans through social networks. There are new ways to fund development. All that is awesome and ideal for growth of the scene and more original games. There are also many more communication channels – social media, Youtubers, bloggers. Back in the day, the Internet was very small, paper mags held all the power, and the journalists asked boring questions like “how many weapons/cars/levels are you going to have?” I was trying to write a sophisticated mature story, and most of them wanted to know if it’s going to be possible to drive over people. Now, when I am trying to make mature realistic historic game, some people ask why we don’t have female knights.

Will the GamerGate issue have any real effect on your approach to your upcoming game, Kingdom Come: Deliverance? That could be changing a character, a story, or part of the world.

No. We had a strong playable female character before all this started. We have gay characters in the game, and we have different minorities in the game, because all I want is to have a mature, strong story. A story that I wanted to tell for years, and I am not going to change it because of outside pressure.

Information about

Kingdom Come

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: Released


Details