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Underworld Ascendant - Magic Update

by Couchpotato, 2015-02-25 02:23:22

OtherSide Entertainment released another kickstarter update this week for Underworld Ascendant with information about the games runic magic system.

We wanted to do a deeper dive into one of the core game systems in Underworld Ascendant, magic. Can’t have a fantasy game without magic!

Magic in Underworld Ascendant springs from the original Underworlds. As with the originals, magic is built on rune stones. Scattered around the Abyss is an alphabet of rune stones, each inscribed with a runic letter. The Avatar discovers these stones as they explore the Abyss, over time building a vocabulary of spells.

To cast a spell, the player lays outs particular combinations of stones. For instance, the pair of stones IN LOR casts a dim magic light. A much more powerful version of this spell using 3 rune stones, VAS IN LOR, casts the brightness of daylight. Learning new spell combinations is part of the fun. You feel as if you are growing in arcane knowledge --- which of course you are!

Underworld Ascendant explores a new dimension of runic magic. As players master the lore they will uncover hidden powers, and learn how to magically transform their runes. For instance, a mage might learn how to transfigure the runes for a Fireball, POR FLAM, to enlarge its blast radius. As the mage’s knowledge deepens, to make the Fireball dance around the chamber, seeking out each nearby foe in turn. Or perhaps instead, to burn with a violet aura, which clings to foes longer and with more terrible effect. Ultimately, a mage can craft their own repertoire of unique and powerful runes.

The game is still not funded, and sits at $538,223 with nine days left.

Information about

Underworld Ascendant

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


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