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Gaming the System - Warren Spector on Narrative

by Hiddenx, 2015-08-10 08:27:14

RPGWatch member Silver spotted two interesting articles on the Narrative in games written by Warren Spector:

Part 1: A Narrative Fallacy: It’s All About Aristotle

Part 2: Another Narrative Fallacy: It’s All About Choice

[...] Put another way, before you start crafting your story, make sure you have something to say. [...]

[...] Here it is: The interesting aspect of player choice isn’t the choice itself. The interesting thing – the only interesting thing, really – is the revelation of consequences. Choice without consequence is a waste of time, effort and money. [...]

 

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RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development


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