I tried All Quiet in the Trenches. It is quite simple group management game, but I was surprised how engaging it was.
I tried Tharmaturge and I didn't like voiceacting and even those dialogues. It seems to be ambitious, but I couldn't get into it. I think it was in this game where movement was quite strange, like if they cannot decide if they want wsad or mouse movement. Games with WSAD but without mouse turning around are usually labelled as "better with controller" and I'm not sure why they don't implement it in other games. Here it seems like they should decide what they want and make it well IMHO.
I tried Pale Beyond from Bellular and I didn't like the dialogues aswell. There was no introduction, no description of what those decisions will do. There was some tutorial, but I don't like tutorials
I tried Gangs of Sherwood and was quite relieved when it was criticized in their forums aswell - I'm not the target audience, so I wasn't sure if it is only me, but it is very pragmatic game with no immersion, the graphics/videos are gorgeous, but the design doesn't try to hide that it is a coop boss fight game, which I'm not sure is good or bad for such game. The tutorial was too long. Also it is one of those game with 2-3 skills like in Dark alliance, so I cannot imagine how someone can play it for a long time. But there are players who do it I guess, so maybe that is why companies/publishers release such coop games over and over and for some reason they all fail, even with higher budget/more experienced studios, so I wonder why they think this game will be better - I assume it was requested by Nacon? Gangs of Sherwood is a great idea of group combat focused game, but I would prefer more PVE version of it - like Dragon Age Inquisition group
management combat.
EDIT:
I didn't play Monster hunter, so I keep forgetting that is the inspiration I guess for all of those coops. But I don't know why it was successfull and all the others arn't.
I actually enjoyed Dragon age Inquisition multiplayer, but maybe it was because there was a lot of player there, who wasn't toxic, after some experiences from Warframe and ESO, I don't play multiplayer anymore.