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Tuesday - June 02, 2020
Monday - June 01, 2020
Sunday - May 31, 2020
Saturday - May 30, 2020
Friday - May 29, 2020
Thursday - May 28, 2020
Wednesday - May 27, 2020
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Picture Watch

Lords of the Fallen
Box Art

Poll Watch

Did the corona crisis change how much you play?
I really play less
12.07%

It is about the same
50%

I definitely play more
37.93%

I stopped playing
0%

Vote

Expected Releases

Jun: Othercide
Jun: Book of Heroes
Jun: Eastward
Jun: Griftlands
Jun: Haven
Jun: Nehrim: At Fate's Edge
Jun: Sense

Tuesday - June 02, 2020

Godfall - Teaser Trailer

by Silver, 19:39

DSOGaming reports that next-gen ARPG Godfall has a new teaser trailer.

Godfall is a third-person fantasy action RPG that focuses on melee combat. The game targets a Holiday 2020 release, and will be timed-exclusive on Epic Games Store. According to Gearbox, the game will come out on other stores twelve months after its EGS release.

[...]

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Godfall

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Solasta - Dev Diary: Character Creation

by Hiddenx, 19:12

Henriquejr spotted the newest entry in the dev diary for Solasta: Crown of the Magister:

Video Dev Diary: Character Creation!

Hey there everyone,

Today's going to be a bit of a special update, as we're doing our Dev Diary... in video format! Hope you enjoy this little presentation about Character Creation - this time not limited to a few screenshots! If you have any questions or suggestions for a future video, don't be shy and post something below.

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[...]

 

Solasta

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Corven - Path of Redemption - Gameplay Trailer and Kickstarter Announcement

by Silver, 19:12

Gamebanshee reports that Corven - Path of Redemption has a new gameplay trailer and made a Kickstarter announcement.

The Lycantic team will be launching a Kickstarter campaign for their Ultima-inspired RPG Corven: Path of Redemption on June 9, 2020, along with the game's playable demo. In the meantime, you should check out Corven's new trailer that over the course of nearly four minutes showcases some exploration, combat, character building, and dialogues.

[...]

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Corven - Path of Redemption

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Dead Age 2 - Early Access Delayed to July 16th

by Silver, 19:07

Dead Age 2 has a slight delay to its Early Access debut on Steam, the target date is now July 16th.

Early Access Launch slightly delayed
 
Dear survivors,

Unfortunately we have a slight delay to announce: Due to the necessary work adjustments during the COVID-19 lockdown which were necessary to keep everyone at good health, the current version of Dead Age 2 did not quite reach the technical quality standards that we have set and wanted to achieve for the Early Access Release on June 3rd – we are close but simply not 100% there yet…

As we strive for the highest quality even for an Early Access release and as we feel we also owe this to you, the players, we mutually decided to postpone the Early Access to July 16, 2020 to secure the best possible game experience.

We apologize to everyone who counted down the last couple of weeks. And please believe us: This decision was not easy for us. But striving for excellence, we humbly ask for your understanding in this matter. Thank you for your patience, and rest assured that we can’t wait for you all to get your hands on what has been created over the last three years…

All the best and stay healthy!
Rayk & the Silent Dreams Team

Dead Age 2

SP/MP: Single-player
Setting: Apocalypse
Genre: RPG
Platform: PC
Release: In development

Details

General News - On The Radar - June 2020 @ TBL

by Hiddenx, 18:47

The Turn Based Lovers ckecked out which tatical games will be released in June:

On The Radar – June 2020

[...]

I simply love to discover unknown games, try them and, sometimes, find among them the “hidden gem”!
As usual this month we have some big releases (like Griftlands) but also tons of “true indie” games. Let’s give them a chance, I know for sure that, despite some flaws, behind those games there is always a lot of love!

THE DUNGEON PARADOX – 3rd June (e.a.)
CARRIER BATTLE 4 GUADALCANAL – 4th June
HERETIC’S LOT: PROLOGUE – 8th June
DECK OF ASHES – 09th June
1971: PROJECT HELIOS – 09th June
FRAG – 10th June (e.a.)
WARBORN – 12th June
LAST REGIMENT – 15th June
TAINTED GRAIL – 25th June (e.a.)
CHAOS GALAXY – June
GRIFTLANDS – June

[...]

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Monday - June 01, 2020

Drox Operative 2 - Early Access

by Myrthos, 19:51

Drox Operative 2 has entered Early Access on Steam.

Anna, Texas, June 1, 2020 - Drox Operative 2 is now in Early Access on Steam!

Gamers who buy Drox Operative 2 Early Access will receive full access to the latest alpha build, a reduced price of only $14.99 (10% off first week), the opportunity to give Soldak feedback which can influence the game, and of course, the final version when it becomes available.

Drox Operative 2 is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Linux.

Eons ago the Drox crushed and enslaved the ancient races and ruled the galaxy through their mighty Operatives. These elite starship captains were trained to accomplish the impossible at whatever cost. Whether employing stealth or brute force, they were always deadly. Using these Operatives, the Drox ruled the galaxy with an iron grip for over 100,000 years. Eventually realizing their Operatives were a threat, they attempted to assassinate all of them. They failed. The following Galactic Civil War was so devastating that the Drox are now extinct. The Drox Operative guild, now fully independent, survived.

Newer races emerged and thrived in the power void ... for a while. Then the ancients returned. The wars were devastating, but with the Drox Operatives on their side, the ancients were beaten back and a truce was established.

Since the devastation, a 4th wave of sentient races are emerging in the galaxy. Unlike previous waves, there are thousands in this one and no one knows anything about them. In the new space race, the ancient, mature, and young races are all scouting, colonizing, and expanding, trying to take over the galaxy through diplomacy, technology, war, and any other means necessary.

As a Drox Operative it's NOT your job to manage an empire, you are after all the captain of a single starship. It IS your job to pick the winning side and maybe even help them conquer the galaxy if you're being nice, more importantly though is to rake in as many credits as possible, well that and build the deadliest ship in the known universe. Who will you back as an Operative? The ancient, mature, or young races? The pacifist or militaristic races? The xenophile or xenophobe races? The races that value freedom or the races that use slave labor? The strong or the weak? Your actions and inactions will impact trillions of alien lives!

Features:

* Explore a dynamic and evolving galaxy
* Explore a unique sector of the galaxy in every game, with different "monsters", ship components, quests, and even races
* Fight in the galactic war between the various alien races
* Battle hundreds of different enemy starships
* Build the coolest and deadliest starship in the galaxy
* Outfit your ship with thousands of components and crew
* Adventure with your friends with co-op multiplayer
* Essentially play an action RPG inside a universe of alien races playing a 4X game

Drox Operative 2

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: In development

Details

Gedonia - Early Access Release

by Hiddenx, 14:55

The Early Access version of the open world RPG Gedonia is now available:

Gedonia Gameplay Trailer 2020

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Gedonia is a classic open world rpg, featuring a complete freedom of building your character, exploring a huge world and completing quests. Early Access Game. Get instant access and start playing; get involved with this game as it develops.

Gedonia

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Tale of Ronin - Interview @Escapist Magazine

by Silver, 09:42

The developers of Tale of Ronin were interviewed by Escapist Magazine.

The likelihood of success will depend in part upon three stats — energy, courage, and mind — which contribute to the overall focus of each combatant. “Trying to reduce the focus of your opponent to find an opening to attack can be a sound strategy,” said Fassihi.

Narrative events will also influence battle psychology and will be powered by another set of stats that measure the protagonist’s mental state. This system is designed to tap into the team’s mission of humanizing the ronin and presenting the realities of their conflicted life of revenge, uncertainty, shame, and friendship.

Fassihi provided a handful of examples of how this idea will emerge during the gameplay experience: “Camaraderie is a gameplay stat for the characters in a party. It is a bond between them. This bond could increase or decrease based on their shared experiences, whether adventuring or in combat. The value of camaraderie will then affect the narrative events or the battle.

“The reverse of ‘honor,’ which is ‘shame,’ is another important stat for the characters. The gamer needs to make sure this shame does not exceed a specific limit. The value will affect the game narrative. Betrayal can happen everywhere in the story.”

[...]

Thanks Farflame!

Tale of Ronin

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: In development

Details

Assassin's Creed Valhalla - News Roundup

by Silver, 09:36

Push Square reports that Assassin's Creed Valhalla does not use the Origins or Odyssey loot system. RespawnFirst talks about the plan to avoid time wasting moments by eliminating fetch quests. Windows Central looked at the setting, story and characters.

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Based on the words of narrative director Darby McDevitt, it sounds like Valhalla won't be adopting the randomised loot system found in Assassin's Creed Origins and Assassin's Creed Odyssey. McDevitt tells the publication: "Every piece of gear is unique in the game and [can be] upgraded extensively so that when you find a piece of gear, you're excited and you celebrate it, and that can stay with you for quite a long time."

He adds: "It can be viable for quite a long time. So it's quite a different approach than the previous games took."

[...]

Ubisoft’s Darby Christopher McDevitt talked about the upcoming game (Official PS Magazine) and he mentioned that Assassin’s Creed Valhalla is not going to waste the player’s time with fetch-quests. He talked about how everything is going to be important. The following is what he had to say regarding the matter:

The story structure is a little bit different in this game and I’m really proud of it. The goal again is to feel like you never have a wasted moment. We wanted to make sure that the character you meet in this game are more memorable than that (characters that vanish after fetch-quests), you are more likely to remember them for a long time.

[...]

Thanks Farflame!

Assassin’s Creed Valhalla

SP/MP: Single + MP
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: In development

Details

Soulborn - Alpha Trailer & Interview @Gamingbolt

by Silver, 09:17

An alpha trailer for adventure RPG Soulborn and an interview with the developers from Gamingbolt.

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The concept of having a central weapon that can transform and take different shapes is an interesting one. How much variety does this inject into combat, and how many different weapon forms will there be in the game?

The real potential Mjolnir offers the player to choose between different weapon types. It is possible to use Mjolnir as a sword, a hammer or even as a bow. Especially the bow provides a wide selection of arrows like fire and ice types. To be victorious, it is essential for the player to know his opponents. Each opponent is characterized by his own strengths and weaknesses. This will always present the player with new challenges.

You’ve mentioned Zelda as an influence on Soulborn– can you speak about that a little more and how it impacts the game’s structure? 

Without a doubt, Zelda is a great inspiration for us. Further, we really love puzzles and dungeons. So instead of just defeating enemies to earn the best equipment we want to create different types of challenges for our audience. That way we try to keep the gaming experience and joy at a high level through the whole game. 

How much of an emphasis does the game put on exploration? Is it incentivized through things such as optional dungeons?

Exploration is one of the main elements of Soulborn, so we want to make it as rewarding as we can. Besides tricky puzzles and challenging fights there will be much more that players can enjoy, like secret dungeons, hidden places, crafting systems and so on. 

[...]

Thanks Farflame!

Soulborn

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Sunday - May 31, 2020

Witcher 3 - An Anniversary Interview with CD Projekt Red

by Silver, 07:28

VG24/7 has an anniversary interview with CD Projekt RED about The Witcher 3.

How did the game evolve during development – did you move away much from the initial vision?

The high-level vision didn’t change that much. We wanted to make an open world game with an emphasis on storytelling, where players assume the role of Geralt searching for Ciri – and this is the game we released. But finer details changed a lot.

For the longest time, we couldn’t settle on how many Skellige isles we should have, or how big they should be. We initially didn’t plan to have underwater exploration – but ended up adding it quite late in the process and had to retroactively add this gameplay mechanic to already existing quests. Oh, and we also originally wanted players to be able to change horses. Which, in hindsight, would have been a terrible decision – how could we encourage people to get rid of trusty Roach?

Was there anything you changed because it wasn’t possible at the time?

We planned to have a sequence where Ciri fights enemies on a frozen lake, while skating – a reference to a similar scene in one of the books. But preparing that sequence proved extremely complicated. For example, we couldn’t easily record the necessary gameplay animations – imagine recording motion capture for skating sword fighters.

[...]

Thanks Farflame!

Witcher 3

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

S.T.A.L.K.E.R.: SoC - Fan Remake Gameplay Video

by Silver, 07:24

DSOGaming reports on a fan remake of S.T.A.L.K.E.R having a new gameplay trailer to show off.

As we reported earlier this month, Ivan Sorce is working on a remake/remaster of the first STALKER game in Unreal Engine 4. This remake aims to be as accurate as possible, while also taking advantage of Unreal Engine 4’s capabilities. And a few days ago, Ivan Sorce released a new gameplay video for it.

This following gameplay video for STALKER in Unreal Engine 4 showcases Pripyat, as well as a new aiming system. It will also give you an idea of the graphics that you can expect from this, unofficial, engine port of STALKER.

[...]

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Thanks Farflame!

S.T.A.L.K.E.R.

SP/MP: Single + MP
Setting: Post-Apoc
Genre: Non-RPG
Platform: PC
Release: Released

Details

Age of Wonders: Planetfall - Invasions Review @Gideons Gaming

by Silver, 07:13

Gideons Gaming reviewed the Age of Wonders: Planetfall expansion Invasions.

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The campaign not only does a great job of showcasing both sides of the Shakarn, but is a great way to be introduced to all of the new features within Invasions. Like other campaigns, you are presented with choices that not only affect the current mission but the next one. I really enjoyed playing with the hidden lizard people concept in the first mission, yet you can still play aggressively instead if you choose.

The Shakarn are not the only new faces to arrive. The Therians are anthropomorphic animal space pirates following in the shadows of their Deer leader. Triumph Studios really have a knack for taking a silly idea and making it work in the game that doesn’t feel odd or out of place.

The Therians are a well designed NPC faction that adds even more variety and choice in a serious manner. Yet to win them over, you may need to complete quests such as helping them research the meaning of “Who’s a good boy”

[...]

Thanks Farflame!

Age of Wonders: Planetfall

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Non-RPG
Platform: PC
Release: Released

Details

Stirring Abyss - Story Trailer

by Silver, 06:55

PC Gamer reports on a new story trailer for Stirring Abyss. The game itself is an indie tactical squad-based game with strong RPG elements in which you uncover the ancient mysteries of the depths depicted in the classic vein of Lovecraftian horror.

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Being developed by a three-person Finnish studio calling itself Sleepy Sentry, Stirring Abyss is based on The Temple, a 1920 short story by HP Lovecraft about a German submarine that comes to grief during the First World War. In the game, it's the USS Salem that sinks to the bottom of the ocean during the early years of the Cold War, after which it falls to you to take control of the surviving crew, figure out what happened (and what's going on with these mysterious underwater ruins), and ultimately—hopefully—escape.

There's an element of XCOM to the game when you're exploring outside the sub, with turn-based movement and combat against an array of undersea weirdos determined to do you harm. Your weaponry is very basic—daggers and spearguns and the like—but as the story progresses, you may also be able to subject your crew to "powerful but grisly mutations" that will increase the odds of their survival, at the cost of their humanity. 

[...]

Thanks Farflame!

Stirring Abyss

SP/MP: Single-player
Setting: Historical
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Saturday - May 30, 2020

Wasteland 3 - Choice and Consequence (Behind the Scenes)

by Silver, 12:23

Brian Fargo explains how choice and consequence will work in Wasteland 3.

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inXile Studio Head Brian Fargo and the Wasteland 3 development team explain how the post-apocalyptic game world of Colorado reacts to the player's choices and actions with bona fide consequences. Wasteland 3 will be released on August 28 for Xbox One, PC, and PS4.

Wasteland 3

SP/MP: Single + MP
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Darklands - Review @ RetrospectiveGaming

by Hiddenx, 11:29

Darklands creator Arnold Hendrick passed away on Monday on May 25. So let's look back at one of the most innovative RPGs of the early 90s (RetrospectiveGaming in 2017):

Darklands Review

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Darklands

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: Released

Details

Baldur's Gate 3 - Gameplay Teaser Trailer

by Silver, 11:05

DSOGaming reports on a gameplay teaser trailer for Baldur's Gate 3 ahead of further reveals this June.

Larian Studios has released a gameplay teaser trailer for Baldur’s Gate 3. This new teaser trailer showcases some of the game’s environment and characters, as well as the combat mechanics. It also features some magic spells, something that may interest some of you.

[...]

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Baldur's Gate 3

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Pathfinder: Wrath of the Righteous - Vote for New Playable Race & Alpha Extended

by Silver, 06:23

A new update for Pathfinder: Wrath of the Righteous and a vote for the best new playable race. Additionally the playable Alpha period has been extended by popular demand.

Greetings Pathfinders!

When it comes to character creation, there’s no such thing as too many options. We know just how much many of you love the character creation process, and how important it is to make your beloved character in every detail, bring them to life, and fully embody them throughout the whole adventure. So it is only natural that you’ve all been eagerly awaiting the poll to decide the new playable race, which we announced some time ago as one of our Kickstarter campaign stretch goals.

Finally, the time has come to choose your candidate for a new in-game playable race! Who will it be? Catfolk, Kitsune, or maybe Ratfolk? Let the showdown begin!

Starting from now, each backer can participate in the special poll and vote for the new playable race that they think best suits our next game. The slacker backers also get to vote, so if you missed the Kickstarter campaign, you can still participate in the poll if you support us on the backer portal:https://wrath.owlcatgames.com/preorder. The voting will last for a month, until the 30th of June, and take place in a special section of the forum: https://forum.owlcatgames.com/t/pathfinder-wrath-of-the-righteous-vote-for-the-playable-race/20295

[...]

Our alpha testers have been asking us to make the testing period longer so they can play a little bit more. We also know that there are still some people who would like to participate in the alpha, even though the test is about to end. Well, we’ve heard you! So we’ve decided to extend the alpha test – the current version will be available on Steam for the next two months at least.

We will soon stop collecting feedback for the current alpha version, but all the alpha testers and those who decide to jump into the Alpha Early Access now can still play the available version and take part in the second stage of testing, which will take place by the end of the summer. The next alpha version will contain some new content and we will be happy to hear your thoughts on it through a new series of surveys.

The crusade goes on!

Pathfinder: Wrath of the Righteous

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Friday - May 29, 2020

Knights of the Chalice II - Kickstarter Update #9

by Hiddenx, 19:05

How to create non-linear adventures? Read the Kickstarter update #9 for Knights of the Chalice II:

Update #9: How to Create Non-Linear Adventures!

In today's update, we will review various approaches RPG designers can adopt to create intelligent non-linear adventures. This reflection came about with the help of Tiavals and much of the text below was written by him.

Non-linear adventures can be particularly enjoyable to RPG players thanks to the feeling of player freedom they create. Non-linearity itself is seen by many players as something that is very valuable. Non-linearity can also make a game a lot more replayable.

However, non-linear adventures present particular difficulties for map and module designers. If the adventure is linear, the designer knows exactly what level the party is at when facing each particular encounter. As a result, he or she can tailor each encounter and make sure that all encounters are very challenging and interesting to the player.

If the adventure is non-linear, the designer does not know what level the party has reached when it meets a particular group of enemies, and the party's level is likely to be too high for the encounters.

Using a system of automatic enemy level scaling would be unrealistic and wholly unsatisfactory. The question then is how should we handle the loss of challenge that comes from the fact that the party's level is too high for the encounters being faced?

We will now outline seven possible solutions to the problem.

[...]

Knights of the Chalice II

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Vagrus: The Riven Realms - Free Demo

by Hiddenx, 18:41

Vagrus - The Riven Realms: Prologue is available for free at GOG until June 15:

Vagrus - The Riven Realms: Prologue

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Vagrus: The Riven Realms

SP/MP: Single-player
Setting: Post-Apoc
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

System Shock - Alpha Demo Gamplay

by Hiddenx, 17:22

SplatterCatGaming checked out the alpha demo of the System Shock Remake:

System Shock REMAKE (Alpha Demo) - RPG Infused Sci Fi FPS

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System Shock Remaster Gameplay with Splat! Let's Play System Shock Remaster and check out the demo for the System Shock Remastered Alpha where you'll showdown against SHODAN one more time.

System Shock

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development

Details

Necromunda: Underhive Wars - Releasing Summer 2020

by Silver, 09:37

Necromunda: Underhive Wars will release Summer 2020 according to the Steam page. The game is currently available to preorder for 20% off.

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Deep below the nightmarish, polluted hive cities of Necromunda, in the twisted, vertiginous, dark tunnels of the Underhive, rival gangs fight to the bitter end for personal power, wealth, survival and the honour of their Houses. Only the strongest survive.

Lead, customize, and grow your gangs of Escher, Goliath, and Orlock. Specialize each member and send them to battle in hazardous dystopian environments. Exploit the terrain in tactical gunfights: climb raised walkways to take advantage, set traps, and ambush foes to force them into bloody melee engagements.

Learn new skills, loot equipment and bring your evolved gang to 4-player online gang fights.

  • Lead and evolve your gangs in this compelling tactical-RPG
  • Follow a rich narrative campaign in the Underhive
  • Engage in immersive and persistent game modes
  • First video game adaptation from mythical tabletop game Necromunda, the most famous Hive World of Warhammer 40,000
  • Play solo or join thrilling 4-way online gang fights

Necromunda: Underhive Wars

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Arx Fatalis - Arkane 20 Celebration (Get the Game Free until May 31st)

by Silver, 03:25

Arkane celebrates 20 years of existence by way of Arkane Outsiders, a free copy of Arx Fatalis is offered as well as a digital art book if you sign up before May 31st. Bethesda have a bit to say about Arkane's legacy here.

Join the Community

Join Arkane Outsiders to receive "The Art of Arkane" digital art book free! PLUS, between May 28-May 31 (10am EST), email subscribers get Arx Fatalis (PC) as an additional bonus - Check the box below to subscribe! Be the first to be notified about potential beta access and receive sneak peeks at upcoming games. Sign up now as the Arx Fatalis offer expires on May 31.

Users already subscribed will not see the checkbox. New Bethesda.net users must verify their account via email before joining to receive Arx Fatalis. Otherwise the game will be added to their account by June 3, 2020. Check our Arkane Outsiders FAQ for more details.

Thanks Couchpotato!

Arx Fatalis

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox
Release: Released

Details

Thursday - May 28, 2020

Book of Heroes - What to do at the Black Boar!

by Hiddenx, 15:13

The Black Boar tavern is used as a base in The Dark Eye: Book of Heroes:

Welcome to the Black Boar tavern

Clashing swords, sparkling magic, enchanted places and gruelling adventures are truly not for the faint of heart – no wonder you need a place to relax and hang back.

Welcome to the Black Boar. The most famous inn in all of Aventuria.

This is the place you hire your henchmen, forge new weapons and armor, brew potions, store your valuables and most importantly find new quests to embark upon.

Have a look inside the Black Boar in this new gameplay trailer.

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Book of Heroes

SP/MP: Single + MP
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Crumbling World - Review @ Gameffine

by Hiddenx, 14:52

Jay Krishnan of Gameffine is not very impressed by Crumbling World:

Crumbling World Review (PC) :: A Collapsed Experience

I’m a sucker for indie RPGs. But these days, there are so many of them out there that it’s hard to track, even for a member of the video game press. When I first saw Dani Marti‘s Crumbling World on the home page of RPG Watch, I immediately added it to my wishlist. I followed it up with a review request a few days later and waited impatiently to try it out, hoping to discover a worthwhile indie.

While I’m not a big fan of anything procedurally generated, I was certain that Crumbling World’s idea of pushing you forward through droves of enemies, while the world continuously crumbled behind you would be a novel experience. 10 hours later and I couldn’t be any more disappointed. Well, let’s get right to it.

[...]

VERDICT

I don’t enjoy bashing indie games with-super low budgets. But sometimes, developers have a hard time coming to terms with scope vs limitations of a project. I think that’s what happened to Crumbling World. Looking back at the Steam community tab, I admire the developer’s passion and dedication to this project. But Crumbling World has too way too many issues right now for me to recommend it. Some of my favorite RPGs ever are also technically flawed or are janky to the brim but at they at least succeed in one or other major areas to deliver a fun experience. Crumbling World lacks just that. Here’s hoping that the developer manages to fix some of the issues plaguing the game, forcing me to revisit it in a review redux.

Score: 4/10

Crumbling World

SP/MP: Single-player
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

Wednesday - May 27, 2020

Neverwinter Nights: EE - New Renderer Scrapped

by Silver, 23:01

According to a forum post on the Beamdog site Neverwinter Nights: Enhanced Edition will not be getting a new renderer but work will continue to support the game.

Hi, all!

With heavy heart, I have to share that we've made a decision not to continue the work on the NWN Renderer.

For more than 1.5 years, we've been tearing down the renderer, we had a vision of what we wanted to accomplish with it. The technical and creative vision of the renderer was mostly driven by Cameron Tofer.

Unfortunately, the renderer from the ~2000 era turned out to be a too tough nut to crack. We tried everything and even in February Trent wrote it was still being worked on.

With the renderer re-write work stopping, we're not stopping our support for NWN:EE. You might have noticed a few regular updates released in recent months, and more are on the way. The iOS version of NWN:EE is drawing closer.

Thanks Lucky Day!

Neverwinter Nights: EE

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

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GOG - Summer Sale on Now

by Silver, 22:56

The GOG summer sale has officially started.

We invite you to join us as we explore a huge galaxy of games! The Summer Sale on GOG.COM is here to take you on a journey through the stars, with thousands of cosmic deals and fantastic new DRM-free titles to discover!

Playable demos

Bend the space-time continuum at the speed of light and take an early peek at some upcoming games. Be the first to play free demos of the tactical western Desperados III and action-blazing Destroy All Humans! before both games are released. That’s not all, as we also have brand new playable demos for the re-imagined System Shock and the dreamy Spiritfarer, as well as the upcoming role-playing game Vagrus - The Riven Realms, the reverse horror title Carrion, and last but not least, the jRPG-inspired title Cris Tales.

 

New releases

To make things even more exciting, we bring you two out-of-this-world, DRM-free releases on GOG.COM. Metro Exodus (-50%) will take you on a hazardous journey through the vast post-apocalyptic wilderness while in Prey (-70%) you'll have to quickly adjust to the hunt-or-be-hunted reality of the Talos I space station.

 

3000+ gaming deals

The Summer Sale on GOG.COM contains over 3000 stellar deals with discounts reaching up to 95% off. Start by shaping the matter of space to your will by building your own publisher bundles and unlocking additional discounts. Get an additional 5% off from your order when buying three games from a bundle or an additional 10% off from your order when buying 5 or more games. Rules of physics apply here, so when you already own some of the games from the bundle, they also count towards your extra discount!

 

Build your publisher bundles

Build Your 11 bit Bundle with Children of Morta (-33%), Frostpunk (-60%), Moonlighter (-66%), and more.

Build Your Activision Bundle with Soldier of Fortune: Platinum Edition (-20%), Pharaoh + Cleopatra (-50%), SWAT 4 (-50%), and more.

Build Your Daedalic Bundle with Iratus: Lord of the Dead (-30%), Shadow Tactics: Blades of the Shogun (-75%), Deponia 4: Deponia Doomsday (-90%), and more.

Build Your Devolver Bundle with Katana ZERO (-33%), My Friend Pedro (-40%), Enter the Gungeon (-50%), and more.

Build Your EA Bundle with Dragon Age: Origins - Ultimate Edition (-75%), Crysis (-75%), Theme Hospital (-75%), and more.

Build Your Kalypso Bundle with Tropico 6 (-35%), Dungeons 3 (-50%), Railway Empire (-50%), and more.

Build Your Paradox Bundle with Imperator: Rome (-50%), Pillars of Eternity: Definitive Edition (-60%), Stellaris (-75%), and more.

Build Your tinyBuild Bundle with Not For Broadcast (-34%), Graveyard Keeper (-50%), Pathologic 2 (-50%), and more.

 

Game recommendations

Discover even more games with our Summer Sale highest deals, recommendations and genre collections - including adventure games such as Firewatch (-75%), shooters like BioShock Infinite Complete Edition (-75%) and cult role-playing titles like Baldur's Gate II: Enhanced Edition (-50%) and Divinity: Original Sin 2 - Definitive Edition (-50%). There’s also the fan-favorite Good Old Games classics collection with evergreen titles like Blade Runner (-20%), Aliens versus Predator Classic 2000 (-66%), Dungeon Keeper 2 (-75%), and more.

The Summer Sale ends on June 15th, 1 PM UTC.

Thanks porcozaur!

GOG

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Desperados 3 - Demo Available on GOG

by Silver, 22:53

A demo for Desperados 3 is now available on GOG.

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Play the free Desperados III Demo now and visit Wild West Colorado and Mexico!
In good old Mimimi Games tradition, we proudly offer this demonstration of confidence to you.
You can play two missions from the beginning of the game: First, you learn the ropes as young Cooper on a bounty hunting mission with his father.
Then, you’ll unleash grown up Cooper’s full skillset on a large force of bandits and join forces with legendary Doc McCoy to stop a full blown train robbery.
We even offer a short glimpse on the third mission, where giant trapper Hector joins the group in a Western town full of Thugs.

Expected Playtime is approximately 90 – 120 minutes (Although the second Mission might be tempting for a speedrun, show us your mission end screen!)

Accept our humble invitation to stealthily pile up bad guys behind bushes and get a taste of the story-driven, hardcore tactical stealth gameplay of Desperados III. 

Thanks porcozaur!

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

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Knights of the Chalice II - Kickstarter Funded & Character Classes Video

by Silver, 11:39

The Knights of the Chalice II Kickstarter has funded with 36 days still remaining. Also the latest update talks about character classes.

Update #3: Character Classes video!

The first day of the campaign is nearly over, and we've very nearly reached the campaign's goal!

I have just uploaded the second video in support of the KotC 2 Kickstarter campaign. 

The second video presents the main strengths, weaknesses and synergies of each of the 22 character classes in KotC 2. There will be separate Kickstarter updates for the three additional classes of Spell Weaver, Summoner and Necromancer.

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Tomorrow I will post on Youtube the six-minute trailer of KotC 2.

In a short while, I will post another update here about the first three companions in the KotC 2 trilogy! :)

Thank you for the awesome support everyone!! Have a great day! :)

Knights of the Chalice II

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Back to Ashes - Dark Fantasy ARPG in Early Access

by Silver, 02:11

Back to Ashes released into Steam Early Access back in late April and is described as a dark fantasy ARPG game where you journey deep into the realms of Errent while exploring alternative realities to try and save your own.

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Worlds Are Being Consumed By Spreading Disease.
Explore dead realms to find the way to save Your own.
Join the journey through dark, corrupted worlds and experience epic enemy encounters.

Key Features:

Grab the Weapon- learn skill based combat and work out own style.

Face the Fate- fight Your way through corrupted realms, experience Your world's future and face the Primordial.

Find Your Own Way - choose between different statistics, traits and randomly generated items to build unique gameplay which fits you. Discover a plethora of different bonuses, runes and other components, gaining unlimited spoils.

Under development

Project started in early 2018 and so far was being developed by one-person-team. Luckily a couple of great talents around the world helped with pieces like music, graphic elements or voice-overs. Thanks to all of You.

Back to Ashes

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

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