;CPT Note: reactivating old keys will*have no effect!
; /////////////////////////////
[Window]
Name=Gothic3
Left=0
Top=0
Right=1024
Bottom=768
RefreshRate=0
AdapterNumber=0
Fullscreen=true
Center=true
CaptureCursor=true
; /////////////////////////////
[Engine.Setup]
;Version string
Version=1.75
;DisableDEP - false=default, system preset=off, turn (D)ata (E)xecution (P)revention off=on // supported @ XP SP3/Vista SP1/Windows 7 // be careful!!!
DisableDEP=false
;Timer.ThreadSafe - false=off, true=default, use thread safe timer to avoid fast day/night cycles or slowdown issues
Timer.ThreadSafe=true
; Debugoutput in console, (ignore/normal) default = ignore
Debug.Filter=ignore
; FOV in degrees
Camera.FOV=60
;Camera.ZNear - Devnote: changing this value need a change of Camera.ZBias too
Camera.ZNear=25.0
Camera.ZBias=0.05
;GUI.DefaultFont - default=Comic Sans MS, alternative=Lucida Sans Unicode, original=Gothic3
GUI.DefaultFont=Comic Sans MS
;GUI.DefaultFontBold - true=if font is Gothic3, false=default
GUI.DefaultFontBold=false
;GUI.AutoAspect - true=default, false=disable gui automatic aspect ratio calculation
GUI.AutoAspect=true
;Threads.Priority - 0=Normal (default), 1=AboveNormal, 2=Highest
Threads.Priority=2
;Physics.Threads - 0=min use internal default settings, 4=max threads, 2=default
Physics.Threads=2
;Preset values
Sound.MasterVolume=255
Sound.VoiceVolume=255
Sound.MusicVolume=56
Sound.EffectVolume=205
Sound.AmbientVolume=255
; ==================================
; ANIMATION BLENDING PARAMETERS
; ==================================
; Default time (in seconds) is used to blend animations if they are not listed
AnimationBlending.DefaultFadeTime=0.2
AnimationBlending.PhysicControllerDistance=1200.0
; ==================================
; DYNAMIC ENTITY CAPS
; ==================================
; ROI sphere is used to process all dynamic entities within range.
;Entity.ROI - 0.01=min, FarClippingPlane=max, 4000.0=default
;Automatically clamped to FarClippingPlane if bigger
Entity.ROI=8000.0
;Render.Nvidia3DVisionFix - 0=Disable, 1=Enable, 2=default auto detect (Nvidia 3D Vision fix)
Render.Nvidia3DVisionFix=2
; Disable all message rendering
Render.DisableFocusNames=false
; Prefetchercellsize, corresponds with landscapepatchsize
;Render.PrefetchGridCellSize - 10000=default
Render.PrefetchGridCellSize=30000
;Render.PrefetchGridCellSizeLowPoly - 34000=default
Render.PrefetchGridCellSizeLowPoly=102000
Render.DOFStart=4000.0
Render.DOFEnd=40000.0
;Render.DOFMaxBlur=2.0 - 0.01=min, 4.0=max, 2.0=default
Render.DOFMaxBlur=2.0
; Rim lighting
;Render.RimLightStart - 0.01=min, 1.0=max, 0.65=default
;Render.RimLightEnd - 0.01=min, 4.0=max, 2.2=default
;Render.RimLightIntensity - 0.01=min, 8.0=max, 1.0=default
Render.RimLightStart=0.65
Render.RimLightEnd=2.2
Render.RimLightIntensity=1.0
; Subsurface Scattering
;Render.LeafSubsurfaceRollOff - 0.01=min, 1.0=max, 0.60=default
;Render.LeafSubsurfaceIntensity - 0.01=min, 4.0=max, 0.90=default
Render.LeafSubsurfaceRollOff=0.60
Render.LeafSubsurfaceIntensity=0.90
; HDRR/Bloom
;Render.HDRExposure - 0.01=min, 8.0=max, 2.85=default
;Render.HDRGamma - 0.01=min, 1.0=max, 0.60=default
;Render.HDRVignette - 0.01=min, 8.0=max, 0.30=default
;Render.HDRBlueShiftThreshold=4.0 - 1.00=min, 16.0=max, 4.0=default
;Render.HDRBlueShiftIntensity=1.0 - 0.01=min, 8.0=max, 1.0=default
;Render.HDRGlowThreshold - 0.01=min, 1.0=max, 0.69=default
;Render.HDRGlowIntensity - 0.01=min, 8.0=max, 3.00=default
;Render.HDRGlowAberration- 0.01=min, 8.0=max, 2.50=default
;Render.BloomThreshold - 0.01=min, 1.0=max, 0.59=default
;Render.BloomIntensity - 0.01=min, 8.0=max, 1.60=default
;Render.BloomAberration - 0.01=min, 8.0=max, 2.50=default
Render.HDRExposure=2.85
Render.HDRGamma=0.60
Render.HDRVignette=0.30
Render.HDRBlueShiftThreshold=4.0
Render.HDRBlueShiftIntensity=1.0
Render.HDRGlowThreshold=0.69
Render.HDRGlowIntensity=3.00
Render.HDRGlowAberration=2.75
Render.BloomThreshold=0.59
Render.BloomIntensity=1.70
Render.BloomAberration=2.75
; Noise
;Render.NoiseThreshold - 1.00=min, 16.0=max, 7.00=default
;Render.NoiseIntensity - 0.01=min, 8.0=max, 0.15=default
Render.NoiseThreshold=7.00
Render.NoiseIntensity=0.15
; Grass Response
;Render.GrassResponseRange - 1.0=min, 400.0=max, 130.0=default, 0.0=disable response
;Render.GrassResponseIntensity - 1.0=min, 200.0=max, 40.0=default, 0.0=disable response
Render.GrassResponseRange=130.0
Render.GrassResponseIntensity=50.0
; Feedback
;Render.FeedbackHPThreshold - 0.01=min, 1.0=max, 0.20=default
;Render.FeedbackRedIntensity - 0.01=min, 1.0=max, 0.50=default
;Render.FeedbackGreenIntensity - 0.01=min, 1.0=max, 0.50=default
;Render.FeedbackGrayIntensity - 0.01=min, 1.0=max, 0.50=default
Render.FeedbackHPThreshold=0.20
Render.FeedbackRedIntensity=0.50
Render.FeedbackGreenIntensity=0.50
Render.FeedbackGrayIntensity=0.50
; Shadows
;Render.DisableHWShadowMap - false=default, true=disable hardware shadow mappping support
Render.DisableHWShadowMap=false
; Shader Cache
;Render.DisableShaderCache - false=default, true=disable shader cache read-/writing
Render.DisableShaderCache=false
FpS.Min=10.0
FpS.Max=120
FpS.Fixed=-1.000000
Timer.bIsSmooth=true
Input.DisableForceNumLock=true
IgnoreUserOptions=false
[Project.Setup]
Workspace.Name=Data
Workspace.SaveGames=Save
Workspace.Backup=Backup
Workspace.Scripts=Scripts
Workspace.Compiled.Mesh=_compiledMesh
Workspace.Compiled.Material=_compiledMaterial
Workspace.Compiled.Animation=_compiledAnimation
Workspace.Compiled.Image=_compiledImage
Workspace.Compiled.Physic=_compiledPhysic
[Snapshots]
; Snapshot path (for default key look into controls.ini.
Path=snapshots
Prefix=snap_
; Engine only controls, if nomenu is set or game isn´t active
[Controls]
MoveSpeed=5000.0
MoveAccelerator=20.0
MoveDeccelerator=0.15
[Game]
TestMode=false
PlayerStart=PC_Hero
NoMenu=false
;MinHitDuration - 0=min, 15=max, 6=default
MinHitDuration=6
;ExtendedContent - false=default, true=enable CPT content (preset value)
ExtendedContent=true
;AIMode - false=default, true=enable CPT extended A.I. mode (preset value)
AIMode=true
;XPModifier - 1=min, 200=max, 100=default (percentage)
XPModifier=100
;QuickLoot - false=Disable right click looting, true=default
QuickLoot=true
; Camera properties
[Camera]
; freefly cam (engine only)
fMoveSpeed=100.0
fMoveAccelerator=50.0
fMoveDeccelerator=0.3
; 3rd person/1st person cam
fAziSpeedScale=0.10000
fElevSpeedScale=0.070000
fRelaxCamera=20.0
fRelaxPlayer=2.0
fRelaxYAxis=15.0
fRelaxXAxis=8.0
fRelaxDist=60.0
fRelaxFOV=25.0
fMaxDistToPlayer=800.0f
; /////////////////////////////
; Option
[Option.Sliders]
;DistanceHigh.fFarClippingPlane_High - 1000.0=min, 50000.0=max, 10000.0=default
;DistanceHigh.fFarClippingPlane_Medium - 1000.0=min, 50000.0=max, 8000.0=default
;DistanceHigh.fFarClippingPlane_Low - 1000.0=min, 50000.0=max, 6000.0=default
DistanceHigh.fFarClippingPlane_High=30000.0
DistanceHigh.fFarClippingPlane_Medium=8000.0
DistanceHigh.fFarClippingPlane_Low=6000.0
;DistanceLow.fFarClippingPlaneLowPolyMesh_High - 10000.0=min, 300000.0=max, 100000.0=default
;DistanceLow.fFarClippingPlaneLowPolyMesh_Medium - 10000.0=min, 300000.0=max, 50000.0=default
;DistanceLow.fFarClippingPlaneLowPolyMesh_Low - 10000.0=min, 300000.0=max, 25000.0=default
DistanceLow.fFarClippingPlaneLowPolyMesh_High=300000.0
DistanceLow.fFarClippingPlaneLowPolyMesh_Medium=50000.0
DistanceLow.fFarClippingPlaneLowPolyMesh_Low=25000.0
;VegetationViewRange.fViewDistance_VeryHigh - 1000.0=min, 30000.0=max, 7500.0=default
;VegetationViewRange.fViewDistance_High - 1000.0=min, 30000.0=max, 6500.0=default
;VegetationViewRange.fViewDistance_Medium - 1000.0=min, 30000.0=max, 5000.0=default
;VegetationViewRange.fViewDistance_Low - 1000.0=min, 30000.0=max, 4000.0=default
VegetationViewRange.fViewDistance_VeryHigh=18000.0
VegetationViewRange.fViewDistance_High=8000.0
VegetationViewRange.fViewDistance_Medium=7000.0
VegetationViewRange.fViewDistance_Low=6000.0
;ObjectDetails.fGlobalVisualLoDFactor_XXXXX - 0.001=min, 1.0=max, 1.0=default
;ObjectDetails.enuMeshLoDQualityStage_XXXXX - 0=Normal, 1=High, 2=UltraHigh
;ObjectDetails.enuAnimationLoDQualityStage_XXXXX - 0=Normal, 1=High, 2=UltraHigh
ObjectDetails.fScreenObjectDistanceCulling_VeryHigh=0.0000001
ObjectDetails.fProcessingRangeFadeOutRange_VeryHigh=25.0
ObjectDetails.fRangedBaseLoDOffset_VeryHigh=28000.0
ObjectDetails.fGlobalVisualLoDFactor_VeryHigh=1.0
ObjectDetails.enuMeshLoDQualityStage_VeryHigh=2
ObjectDetails.enuAnimationLoDQualityStage_VeryHigh=2
ObjectDetails.fLowPolyObjectDistanceCulling_VeryHigh=0.01
ObjectDetails.fScreenObjectDistanceCulling_High=0.008
ObjectDetails.fProcessingRangeFadeOutRange_High=300.0
ObjectDetails.fRangedBaseLoDOffset_High=400.0
ObjectDetails.fGlobalVisualLoDFactor_High=0.01
ObjectDetails.enuMeshLoDQualityStage_High=2
ObjectDetails.enuAnimationLoDQualityStage_High=2
ObjectDetails.fLowPolyObjectDistanceCulling_High=0.01
ObjectDetails.fScreenObjectDistanceCulling_Medium=0.02
ObjectDetails.fProcessingRangeFadeOutRange_Medium=500.0
ObjectDetails.fRangedBaseLoDOffset_Medium=100.0
ObjectDetails.fGlobalVisualLoDFactor_Medium=0.01
ObjectDetails.enuMeshLoDQualityStage_Medium=0
ObjectDetails.enuAnimationLoDQualityStage_Medium=0
ObjectDetails.fLowPolyObjectDistanceCulling_Medium=0.01
ObjectDetails.fScreenObjectDistanceCulling_Low=0.045
ObjectDetails.fProcessingRangeFadeOutRange_Low=700.0
ObjectDetails.fRangedBaseLoDOffset_Low=-200.0
ObjectDetails.fGlobalVisualLoDFactor_Low=0.01
ObjectDetails.enuMeshLoDQualityStage_Low=0
ObjectDetails.enuAnimationLoDQualityStage_Low=0
ObjectDetails.fLowPolyObjectDistanceCulling_Low=0.01
;----------------------------------------------------------------------------------
;Preset values for useroptions.ini / detail option menu (low,medium,high,very high)
;----------------------------------------------------------------------------------
;Options Low/Medium/High/VeryHigh
;DistanceHigh - 1=Low, 2=Medium, 3=High
;DistanceLow - 0=Off, 1=Low, 2=Medium, 3=High
;ObjectDetails - 1=Low, 2=Medium, 3=High, 4=VeryHigh
;TextureQuality - 1=Low, 2=Medium, 3=High
;TextureFilter - 0=Linear, 1=Anisotropic2x, 2=Anisotropic4x, 3=Anisotropic8x, 4=Anisotropic16x
;VegetationQuality - 0=Off, 1=Low, 2=Medium, 3=High
;VegetationViewRange - 1=Low, 2=Medium, 3=High, 4=VeryHigh
;ShadowQuality - 0=Off, 1=Low, 2=Medium, 3=High, 4=VeryHigh
;LensFlare - 0=off, 1=on
;Bloom - 0=off, 1=Bloom, 2=HDR
;DepthOfField - 0=off, 1=on
;Antialiasing - 0=off, 1=ES2x, 2=ES4x
;Noise - 0=off, 1=on
;Feedback - 0=off, 1=on
;ColorGrading - 0=off, 1=on
[Options.Low]
DistanceHigh=1
DistanceLow=1
ObjectDetails=1
TextureQuality=1
TextureFilter=0
VegetationQuality=0
VegetationViewRange=1
ShadowQuality=0
LensFlare=0
Bloom=0
DepthOfField=0
Antialiasing=0
Noise=0
Feedback=0
ColorGrading=0
[Options.Medium]
DistanceHigh=2
DistanceLow=2
ObjectDetails=2
TextureQuality=2
TextureFilter=1
VegetationQuality=1
VegetationViewRange=2
ShadowQuality=1
LensFlare=0
Bloom=1
DepthOfField=0
Antialiasing=0
Noise=0
Feedback=0
ColorGrading=0
[Options.High]
DistanceHigh=3
DistanceLow=3
ObjectDetails=3
TextureQuality=2
TextureFilter=2
VegetationQuality=3
VegetationViewRange=3
ShadowQuality=3
LensFlare=0
Bloom=1
DepthOfField=1
Antialiasing=0
Noise=0
Feedback=0
ColorGrading=0
[Options.VeryHigh]
DistanceHigh=3
DistanceLow=3
ObjectDetails=4
TextureQuality=3
TextureFilter=4
VegetationQuality=3
VegetationViewRange=4
ShadowQuality=4
LensFlare=0
Bloom=2
DepthOfField=1
Antialiasing=1
Noise=1
Feedback=1
ColorGrading=0
[Options.Gamma]
BrightnessScaling=0.2
ContrastScaling=0.075
RedScaling=0.3
GreenScaling=0.3
BlueScaling=0.3
; /////////////////////////////
; Language (voice and subtitle)
[Language]
Text=English
Audio=English
ShowSubtitle=true
Subtitle.SupportedCount=10
Subtitle.Entry_0=English
Subtitle.Entry_1=Italian
Subtitle.Entry_2=French
Subtitle.Entry_3=German
Subtitle.Entry_4=Spanish
Subtitle.Entry_5=Czech
Subtitle.Entry_6=Hungarian
Subtitle.Entry_7=Polish
Subtitle.Entry_8=Russian
Subtitle.Entry_9=TRC