Thaurin
SasqWatch
I recently continued with this game after finishing Gothic II. As there is no BG2 forum here, it was high time to create a topic for this ultimate game of ultimate games.
I see that there are more mods than I expected, even a project that bundles BG1 + expansion, BG2 + expansion and several large mods into one giant game that can be played from start to finish. I mean, WTF!? That should be over 600 hours of gameplay!
Anyway, I bought this game when it first came out and then never played past the first intro dungeon where you were held prisoner. Now, I'm exploring Athkatla and I'm having a rare good time with it, one that I haven't seen since BG1. The side-quests are just so much fun and so well-written, that you cannot stop doing them! I mean, I spent an entire evening freeing some slaves that were kidnapped from the street (as witnessed by a playing boy on the street, you may find out) as entertainment for gladiatorial fights in an entire back section of the local ruffian tavern. Just exploring the dungeon they were kept prisoner in, talking to the customers about the semi-secret "special entertainment", the prisoners' story and the Beastmaster with his animals... That's not even talking about the D&D system with tons of skills and spells where you have actual choices in combat. Talk about strategic.
So what's up with this game? Is there still a community? What mods/improvements should I not miss?
I see that there are more mods than I expected, even a project that bundles BG1 + expansion, BG2 + expansion and several large mods into one giant game that can be played from start to finish. I mean, WTF!? That should be over 600 hours of gameplay!
Anyway, I bought this game when it first came out and then never played past the first intro dungeon where you were held prisoner. Now, I'm exploring Athkatla and I'm having a rare good time with it, one that I haven't seen since BG1. The side-quests are just so much fun and so well-written, that you cannot stop doing them! I mean, I spent an entire evening freeing some slaves that were kidnapped from the street (as witnessed by a playing boy on the street, you may find out) as entertainment for gladiatorial fights in an entire back section of the local ruffian tavern. Just exploring the dungeon they were kept prisoner in, talking to the customers about the semi-secret "special entertainment", the prisoners' story and the Beastmaster with his animals... That's not even talking about the D&D system with tons of skills and spells where you have actual choices in combat. Talk about strategic.
So what's up with this game? Is there still a community? What mods/improvements should I not miss?