As someone who is playing it currently, Solasta is a little too easy, imo. Understand, I'm a fan of easy mode and I still think this. People who are good at AD&D combat might actually be bored. Most combats can be won w/o using spells or special abilities at all. In the case of this game, tweaking the difficulty will be popular.
However, a big reason I find the game easy is due to choosing to endlessly reroll till I get good scores. All of my party have an 18 in their rolls somewhere. A few have 20's in their primary stat. You can choose point buy and another where your highest roll is only 15. I think it's called averaged stats or something like that. If you choose either of those, your game will be harder. My Paladin with 19 strength and 20 Con will blow away a fighter with 15/12 in the same stats. However folks who claim to take these harder choice rolling methods still claim the game is quite easy overall. Dunno, I like the cheese!
However, a big reason I find the game easy is due to choosing to endlessly reroll till I get good scores. All of my party have an 18 in their rolls somewhere. A few have 20's in their primary stat. You can choose point buy and another where your highest roll is only 15. I think it's called averaged stats or something like that. If you choose either of those, your game will be harder. My Paladin with 19 strength and 20 Con will blow away a fighter with 15/12 in the same stats. However folks who claim to take these harder choice rolling methods still claim the game is quite easy overall. Dunno, I like the cheese!
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