Oblivions story = portals open with demons you have to defeat
Doom 1/2's story = portals open with demons you have to defeat
These games have main plots on almost the same level. However doom 3, quake 1,2,3, etc etc had better ones than in Oblivion.
Hey, I never said that third paragraph in my quote. That was Bkruegar.
In any case, I should of said Doom 3. It's been too long since I played Doom that I hardly remember anything abou it and I didn't play Doom 2. I was too busy playing Dune 2 at the time.
Doom 3 was perfect imo. Except for that damn flashlight. What is wrong with the future? Haven't they ever heard of Duct Tape? Other than that it had deamons, decent acting, a linear story like a movie and tons of zombies to shoot and scare the hell out of me. I'm not really that picky with plot and context when it comes to FPS. Just make sure the actors put some emotion into their acting and it's all good.
I do think that comparing a linear FPS to a sandbox RPG isn't exactly fair. First off, any linear story has an immediate advantage over any sandbox. You can make a linear story just like any movie or book, but with sandboxes well that is another matter entirely. Give the industry a decade or two and we'll start seeing some decent sandbox plots.
Bottom line is that Doom 3 was fun. With Beth controlling the IP now it remains to be seen whether or not they can improve it with some light RPG improvements or if it will continue just being a FPS. One thing I don't want them to do is make it a sandbox. Doom doesn't need it and there is already a Doom Roguelike out there
Edit: There is an interesting interview of John Carmack and Pete Hines over at 1up. They talk about how this all came about, the future of the IPs and a little bit about whether or not they're going to use Tech 5 for Fallout 4. I can't figure out what he is talking about with Tech 5. He doesn't give a straight answer, it's all about cherry picking the best tech and other such PR answers. Man John Carmack should be a politician because he can say a lot without actually answering the question. I think from what I understand is that the engines will remain the same for both Fallout and Doom. Don't quote me on that because he never did give a straight answer.
http://www.1up.com/do/newsStory?pager.offset=0&cId=3174953