SlashGear writes that the best games aren't being made by big studios anymore and points to indie gaming as the exception.
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Thanks Farflame!For the most part, it seems that the AAA games industry is more concerned with creating games-as-a-service that can pull money from players on an ongoing basis than they are with creating games that are actually fun and engaging to play. Progression in many of these games is tied to unlockables, which are increasingly obtained by way of opening loot boxes and seeing what you get.
Even aside from the question of whether or not this is encouraging gambling addiction in the people who play these games (some studies suggest they are; EA and organizations like the ESA insist they aren't), shouldn't we be alarmed that major games these days are basically digital Skinner Boxes that are designed to reward us proportional to the amount of money we spend after we've already bought the game?
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