A few of your questions about what happens to souls are answered if you finish the main quest.
Souls, Black and White
Author:
Anonymous
Librarian Comment:
Provides knowledge about souls and soulgems. It raises the Mysticism skill.
The nature of the soul is not knowable. Every wizard that has attempted it vanishes without a trace. What can be known is that souls are a source of mystic energy that can be harvested.
Every creature, living or dead, is powered by a soul. Without it, they are just lumps of flesh or piles of bones. This animating force can be contained within a soul gem, if the soul gem has the capacity. From the gem, the power can be used to power magical items.
Centuries of experimentation has demonstrated that there are black souls and white souls. Only the rare black soul gem can hold the soul of a higher creature, such as a man or an elf. While the souls of lesser creatures can be captured by gems of many colors, they are all categorized as white soul gems. Hence the division of souls into black and white.
White souls are far safer than black souls, although not as powerful. Beginning students of Mysticism should not dabble in black souls or black soul gems. Even if one were to ignore the guild strictures against the necromatic arts used to power black soul gems, it is dangerous to the caster to handle them for long. If the gem is not precisely the size of the encased soul, small bits of the caster's soul may leak into the gem when it is touched.
They could make the Vigilant of Stendarr faction joinable .On another note, I really hope they add in some more lesser daedra in a DLC or expansion. Dremora and atronachs just aren't enough!
I was never able to get my hands on Battlespire, unfortunately. I keep hoping they'll release working versions of that and Redguard at some point.
Battlespire and Redguard would be great candidates for a GOG release imo. Although I'm not sure if they were popular enough for anyone to make that effort.
I've never played either game, but I'd like to give Redguard a try someday. I imagine it would be a headache to setup considering you need a Glide wrapper to play in 3D mode.
You had the dwarven items in Daggerfall, but I don't think Arena & Daggerfall had anything else linked to the Dwemer. They never explained where these dwarven weapons came from though, they were just there, and felt a bit out of place.No … at least I can't remember if Dwemer were mentioned in Arena and Daggerfall. Or Battlespire, for that matter.* Dwemer ruins first appeared in Redguard IIRC.
Dwemer is just Bethesda speak for steampunk
Yes, but Babylonian-themed steampunk with Art Deco design!
None with the exception of Yagrum Bagarn in Morrowind I'm afraid.So the bottom line which is what I was getting at I suppose is dwarfs were never in any TES games then?
Delicious, delicious steampunk!