Praey for the Gods - Targets a 2018 Release

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Spaceman
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DSOGaming reports that Praey for the Gods is likely to release sometime in 2018.

No Matter Studios has announced that its Shadow of the Colossus inspired title, Praey for the Gods, has been delayed to 2018. According to the team, this delay will give the team more time to continue and refine the game’s mechanics.

No Matter Studios also revealed that the Closed Alpha testing for Praey for the Gods will also take place next year.

As the team claimed:

“We also realize that we won’t be hitting our initial 2017 release window. We will also be shifting our Closed Alpha and future releases into 2018.”

[...]
More information.
 
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There is also news about caves:

The development team at No Matter Studios has previously mentioned the possibility of including dungeons in the game, and has now confirmed that work on this element has begun. Rather than the straightforward paths found in many games, the developers are “looking into developing multiple paths within caves. Some would be short, some would be longer, and some would have platforming elements.”

To help facilitate those platforming segments and diversify the gameplay, the team has also recently added the ability to leap backwards from walls. Some of the other ‘quality of life’ improvements that have been made since the previous development update include a revised camera system, simplified the controls for the bow and arrow, and begun working on the game’s fourth boss.
 
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