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Thanks Farflame!Are triple-A games really failing?
If there’s one thing we can all agree on, it’s that triple-A studios have created some truly wonderful games this year. But, as we’ve learnt many times this year, the deserving candidates don’t always win. Qualitatively, it’s been one of the best years for blockbuster releases in recent memory, but while the disappointing Mafia III became 2K’s fastest-selling game ever, the infinitely superior Dishonored 2 hasn’t managed anything close to its predecessor. Every dismal sales report has been accompanied by a fresh glut of rumours about the decline of triple-A and its potential collapse.
A quick glance across the biggest games of 2016 confirms that a significant portion of the industry’s output has either underperformed or bombed outright. Reports have told a consistent tale of disappointing sales for Watch Dogs 2, Titanfall 2, Dishonored 2, Deus Ex: Mankind Divided, Quantum Break, Street Fighter V, and perhaps unsurprisingly, Battleborn.
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