Currently playing part 2 of Div 2 and if they can figure out why some people are having graphical glitches, I think this game could be a sleeper hit.
Currently playing part 2 of Div 2 and if they can figure out why some people are having graphical glitches, I think this game could be a sleeper hit.
Just picked up Rise of the Argonauts for the 360, for $15. It was a game I meant to come back to after the price dropped. Here are some thoughts after a few hours:
The subquests are actually meaningful activities. I wish more RPGs were like this. Granted, it's a little absurd that the King is doing them…but at least they aren't fetch quests. Tell X that his son is dead; tell Y her husband's last words were that he cheated on her and wants her to forgive him; etc. Not bad.
Good voice acting.
Lack of a mini-map is a real inconvenience. I have to click twice to access the map, then twice again to back out of it. I'm doing this a lot.
The levelling up system is interesting. It's not XP-based, but instead deed-based and dialog-choice based.
Control/movement is poor, very clunky and "slidey" (that's not a word, but I mean instances where you stop moving but your character doesn't).
Animations are often embarrassing. This is especially true when our Homeric hero is running down a hill. He appears to lope and hop over the ground, almost skipping. It's a scene fit for the museum of silly walks. It's very unbecoming a King and completely ruins the noble, heroic tone the game aims for. I can't see why they let this pass. Many other animations are simply jerky.
Occasional framerate hitches, fairly noticeable. I can hear the disc spinning madly, trying to keep up with the graphics it is rendering. The sad part is, the graphics aren't all that great, especially the character models. The background environments are pretty, though.
Character models repeat. There is one female model that is used over and over. Very noticeable.
I like the Greek storytelling and the fact that the dialog gets to the point, doesn't drag on.
Despite my gripes, I'm enjoying the game.
well, so much for GTA4 - this game totally chews up and spits out my rig!
I played this [RotA] on PC soon after it was released. After the initial shock of it being rather "different" regarding it's RPG features, I started enjoying it for the story and atmosphere (the graphics looked very nice on my PC), and the fun, actiony combat, which reminded a bit of Jade Empire which I'd enjoyed. (Ok, you don't do somersaults, but you execute a lot of other cool spectacular moves.)
Hey, I enjoy a bit of a show.
Once I got 'into' the game, I played it right through to the end in a few days and lamented its rather short length once I'd done with it.
PS. A few damnably hard bosses in there, btw! One close to the end, and one at the very end….
Did you read my review
Did you read my review
I guess the negativve response could have been to do with too high expectations though?
I'm in Tartarus now (RotA), and I have to compliment the game on its storytelling. It's not that I care about the characters exactly, but more that the conflicts that are set up are interesting and often dramatic (e.g., end of Micinae section). The themes the game deals with are pretty big ones, and I like the constant emphasis on character, virtue, and other "high minded" things. Some of Jason's speeches are surprisingly well-written, and at times, I've found myself emotionally engaged at a level I did not expect.
I'm a bit of a story whore, and I've been very pleased with that aspect of the game. I'm not saying its Nobel prize material; but for a video game, it's one of the better ones I've experienced in a while.