S
Sacred_Path
Guest
So, I'm playing the D:OS for the first time really and the difficulty seems the biggest detriment to enjoyment. Well, not just difficulty in itself, but also how combat plays out due to its mechanics.
Elemental damage seems to be what every combat is about, period. Playing in anything other than Explorer mode makes elemental damage necessary for any fight. To me, it's a flawed concept that RPG combat should be about controlling the elemental properties of the terrain, exceeding any other use of skills and abilities. In the early game at least, that also means you're strapped for cash as you need to buy arrows, grenades and scrolls. Which means you have to spend your time robbing everyone in sight. This just made me feel like achieving Pyrrhic victories even when I managed to win all encounters with some reloading because I felt I was running out of funds. So I switched from Classic to Explorer, but that just makes things a tad too easy. Mostly because of HP bloat. My Lone Wolf fighter can soak up anything with his +155% HP boost.
Now I've heard a lot of people claim how easy this game is, which made me curious. I looked around and people resort to things like stealing literally everything, picking up candles to preserve arrows, reloading for treasure and boxing enemies in with crates. To me, all of that seems like busywork and not gameplay.
Am I missing some less cheesy, obvious tactics that trivialize the difficulty?
Elemental damage seems to be what every combat is about, period. Playing in anything other than Explorer mode makes elemental damage necessary for any fight. To me, it's a flawed concept that RPG combat should be about controlling the elemental properties of the terrain, exceeding any other use of skills and abilities. In the early game at least, that also means you're strapped for cash as you need to buy arrows, grenades and scrolls. Which means you have to spend your time robbing everyone in sight. This just made me feel like achieving Pyrrhic victories even when I managed to win all encounters with some reloading because I felt I was running out of funds. So I switched from Classic to Explorer, but that just makes things a tad too easy. Mostly because of HP bloat. My Lone Wolf fighter can soak up anything with his +155% HP boost.
Now I've heard a lot of people claim how easy this game is, which made me curious. I looked around and people resort to things like stealing literally everything, picking up candles to preserve arrows, reloading for treasure and boxing enemies in with crates. To me, all of that seems like busywork and not gameplay.
Am I missing some less cheesy, obvious tactics that trivialize the difficulty?