The Strategy RPG Spellforce 3 will be released tomorrow - the first reviews are out:
Hardcore Gamer - Score: 4/5
Game Space - Score: 8/10
More information.
Hardcore Gamer - Score: 4/5
Game Space - Score: 8/10
More information.
A snippet from the Game Space review that worries me A LOT cus I haven't touched an RTS in over 15 years..
While playing in the “RPG mode” you feel like you are competent and can take on almost anything the game throws at you. However, the moment you start in the “RTS mode”, you feel like you are already behind and the first part of your construction would be catching up to the enemy that seems to not have such problems. To expand, you need resources. To have more resources, you need to expand. All of that while continuously under attack by the Zerg-AI and without an opportunity to replenish your own forces.
This may be a NO BUY for me..
(I think I'll buy ELEX instead)
Oh, for f#*$'s sake!!! They did the same as before. Endless swarms of enemies (from a cheating AI) and you frantically trying to stay alive. I always loved the RPG parts but soon started to hate the RTS parts.
Looks like a NO BUY to me also…
You can also set difficulty to easier. I know people hate that option because they want to feel like a god by selecting "uber freaking hard" mode.
This is what I recall from the series. For me, this could have been largely solved with the ability to issue orders while paused, but I don't believe they ever did that.
Products allow to change difficulty settings during a game. It might be the case for this product.Have you any idea how annoying it is to start a game and then not have any idea what regular difficulty is, which, baring in mind most games start off easy anyway, can result in god knows how many hours lost to playing the wrong difficulty. Can they not just say what is the intended difficulty?
Unsustainable. It is not possible to tailor a difficulty level for every perception of difficulty.I don't know if you played with other children when you were a kid, or with adults, but everyone I knew used to hate it if you "let them win". There's an inherent emptiness in achieving a fake victory which is naturally within the human soul from birth, the desire to win 'properly'.
It sounds to me like there's a RTwP system in place now, so that'll be interesting to see.
Yikes! That sounds very bad…
Yikes! That sounds very bad…
I don't think so. They basically say it's a great game which needs a couple of patches. The review version is a week old. So give them another week and check how much things have improved.
I actually don't think there is one, as it would seem strange in any kind of RTS, but it just read as if it was. I guess they're mainly referring to point of view when comparing it to older RPGs, which seems a bit strange, as this is just a standard RTS point of view.Huh… I thought I read on steam that was not the case? If so, I might take a closer look. Like some other Watchers, I just can't abide RTS in my advancing age.