OMNIS - The Erias Line - New Kickstarter

HiddenX

The Elder Spy
Staff Member
Original Sin Donor
Original Sin 2 Donor
Joined
October 18, 2006
Messages
20,079
Location
Germany
A new JPRG has started a Kickstarter campaign: OMNIS - The Erias Line.

Vibrant characters. A bizarre, dying world. Impossible choices. Unforgivable sacrifices. A JRPG being developed in Unity.

Story:


Join Orphan and Skyler as they arrive in Verdamm City, the world’s decaying capital, and are conscripted into the ‘Operatives’ - a network of desperate men and women forced to undertake violent missions for the city’s corrupt elite.

Their first assignment will bring them face to face with a powerful and ruthlessly curious being, obsessed with finding and studying the limits of human suffering.

Defeating him will take more than force, and along with a motley band of allies, Orphan and Skyler must face a harrowing truth:

In order to save Verdamm, they must first help that sinister entity bring the city to its knees.


What is Omnis?


Omnis is a 2D, sprite-based game mixing the spirit and mechanics of a JRPG with the darker, grittier themes and settings of New-Weird fiction.

The game will be made in three parts and include at least twenty hours of gameplay (see 'Our Goal' below for more info).

Basically, we're making Omnis because it's the JRPG we've always wanted to play:

A JRPG that moves away from the tired tropes and stereotypes to tell a story that can really draw you in and surprise/intrigue you at every turn. The world we've created is bizarre and fragile, its population is real, flawed, and dangerous. The whole of Erias - the world where Omnis takes place - has been taking shape and evolving for almost a decade. Now it's ready to bring to life!

Omnis is not about a straight-up fight to defeat the villain; we're doing something different.

Omnis is about heroes who find themselves struggling under the weight of the future, and facing the cold, hard necessities of saving the world from self-inflicted ruin. We wanted to put them - and you - in a truly harrowing and desperate position, where more than their own lives are at stake in every battle and with every decision.

With your support, Omnis can be become a reality and live up to every single one of the ambitions we have for it.


Mechanics:

The aim is simple, really: we want to provide you with as many ways to explore the game world and influence your experience as possible, while always maintaining strong narrative focus.

We'll be doing this with three simple core mechanics:

  • As you proceed through the game, a huge range of your decisions influence how character relationships develop, how key events unfold and what paths and content open up. Rather than having a handful of decisions that majorly change events, the Dynamic Arc System lets you influence the story on a smaller scale but in a much bigger number and variety of ways.
  • Throughout the game you can enter and explore each characters’ psyche, discovering more about them, uncovering their darkest secrets and influencing their past by interacting with their memories and thoughts. Their internal world is represented by a place or time important to each character, so each one is unique and adds something different.
  • The Formation Battle System adds a new level of strategy to the turn-based, active-time format. Each of the five ‘slots’ in the formation has its own advantages and disadvantages, and characters can switch positions during battle, allowing you to adapt your party to new threats as they arise.
    Enemy groups
    will also utilise the formation system, so enemies will reorganise themselves as battles unfold and adapt their strategy to provide a dynamic challenge.

More information.
 
Joined
Oct 18, 2006
Messages
20,079
Location
Germany
It's supposed to be another dark&gritty… Thing.
I'm skippin'.
 
Joined
Apr 12, 2009
Messages
23,459
A JRPG that moves away from the tired tropes and stereotypes to tell a story that can really draw you in and surprise/intrigue you at every turn. The world we've created is bizarre and fragile, its population is real, flawed, and dangerous. The whole of Erias - the world where Omnis takes place - has been taking shape and evolving for almost a decade. Now it's ready to bring to life!

Omnis is not about a straight-up fight to defeat the villain; we're doing something different.

Omnis is about heroes who find themselves struggling under the weight of the future, and facing the cold, hard necessities of saving the world from self-inflicted ruin. We wanted to put them - and you - in a truly harrowing and desperate position, where more than their own lives are at stake in every battle and with every decision

I wish them luck but everything I read about it doesnt seem to fulfill these two goals they've set.
 
Joined
Aug 13, 2013
Messages
2,871
Back
Top Bottom