Nerevarine
Keeper of the Watch
- Joined
- November 18, 2010
- Messages
- 1,022
I'm in no way saying I want these things instead of good gameplay I want them to work on both.
Graphics are not my #1 concern I still play wizardry 1 a couple times a year and there's nothing immersive about those wire frame graphics but it is fun. Same with infinity engine games (if they made more today with no changes to the tech. I 'd buy it day 1.)
I think we both want the same things we just disagree on how to get there. I believe if they had better tech. they could make better games.( If they don't want to take advantage of the extra tech. to make a better game that's a different story.) You believe if they don't they will focus on better and more innovative gameplay.
My greatest fear is that we are both wrong. If tech. remains stagnant they won't improve any thing and just keep shipping out more of the same. If they get better tech they'll just throw some more eye candy on and forget about AI and gameplay.
Weather it's dumbing down, lack of technology or lazy dev's who just want to cash in I find myself enjoying less and less games every year which is a sad thing for me as gaming has been my hobby for many many years.
Ah, I think I understand now. So what you're saying is that in the last few years, you have witnessed not only a stagnation of technology, but also a stagnation in terms of creativity. I can certainly agree with that sentiment, with a couple of rare exceptions. I don't think that new tech is the answer for the lack of creativity, but you mention a disturbingly valid concern: What happens if the tech remains stagnant, and yet developers still don't take advantage of this golden opportunity to focus primarily on gameplay and story mechanics?
Luckily, there still seems to be at least a few titles that I really enjoy each year, despite how bleak the gaming landscape often appears to be. I remain optimistic that a new developer will appear in the next few years that will create something really amazing and innovative, and the stability of the tech situation might play a part in that. E.Y.E. came close to being that game to come out of nowhere to be something really unique and spectacular, and while it missed the mark and was ultimately a failed effort, I think that it is a sign of things to come from new, inspired developers who are also fed up with the status quo.
- Joined
- Nov 18, 2010
- Messages
- 1,022