I don't know if this is dangerous grounds, but I'm going to do it anyway.
I just bought Kane and Lynch: Dead Men from Steam in a 50% off weekend deal. The price has always been the thing that kept me away from playing it, so I was quite happy to find it on sale.
Though the main thing that has always been my attraction, and something that meant it was inevitable for me to play the game at some point, was the fact that it has been made by Danish IO Interactive. So nationalism is something I also succumb to, at times.
But the mature and very modern setting was a part that attracted me too, and being a fan of Michael Mann's Heat made me even more interested in the game. It is a game closely coonected with the current American society. You seldom see games that choose a modern, socio-realistic setting. They're often closed games that do not really care about creating a detailed, realistic game world. Kane and Lynch sees the connection between society and story. As I wrote earlier. It is a mature game. Also in the sense of violence and foul language which have unfortunately become synonymous with the word "mature", but also in the sense that the game is directed to adult gamers. Not adolescent males who like to shoot limps off virtual characters.
But well, this thread/post is not about how great the game is, because it is not a masterpiece. It is more about how underrated the game is. A lot of reviews have complained about it being technically poorly implemented for the PC, which I must protest strongly against. The game runs and plays very good, at least on my PC. So if you have been reluctant to play the game because of technical uncertainties and a metacritic score of 66%, more because of the Gerstmann affair than the actual game, then you should not let yourself be betrayed. It is very underrated.
But neither is it brilliant. It is action, but good action. Until the last levels though. Most of the game is set in modern urban areas but the last part brings you to Havanna, Cuba and afterwards into the jungle. Quite a mistake and a let down. Kane and Lynch excels in its setting and environments, and a nature setting does not fit with it. The Cuban part is more IO Interactive's Freedom Figthers than Kane and Lynch.
The Tokyo levels are pure aesthetical pleasure though (taking into consideration you have PC specifications that are up-to-date). The Tokyo levels can be compared to the futuristic ambience of Deus Ex's Hong Kong levels.
But I cannot stress this enough. IO Interactive should not have let Kane and Lynch go to Cuba. And especially not included the gameplay element of scripts-drive-jeep-with-you-as-machinegunner in Cuba. Leave that to the Medal of Honor series.
But when said that the ending is weak then the beginning is also quite weak.
I didn't find the story that interesting though. The gameplay is good, contrary to reviews, and the environments are great. The game has some artistical traits too. It has a deeper layer and is not just your standard shooter with standard characters and a standard story. Especially the death scenes demonstrates this. They are quite beautiful. So is Jesper Kyd's soundtrack too.
oh, and not to forget the implementation of Games for Windows - LIVE. The menu interface of that hasn't even been accomodated to the PC. I don't know if this is the fault of Microsoft (this is my first GfW LIVE game) or IO Interactive. It looks like the X360 interface so my immediate thought is that Micorsoft is to blame. You can't even use your mouse in the GfW LIVE interface. If something is to be criticised about Kane and Lynch, then it should be that. And because of that I haven't tried the multiplayer yet, even though the multiplayer part (Fragile Alliance) looks interesting. You have to register your own unique gamertag and all the usernames I usually make use of have already been taken. Another very important part is also that I do not wish to support Microsoft's GfW concept. I prefer Steam or an open platform. Not the simplified and commercial concept that Microsoft has initiated. And I also strongly believe that the PC platform should be independent and not connected to a specific console platform (like the GfW platform and X360 are). Both for the PC's sake but also for Sony's and Nintendo's. It is unfair competition in my view. But this has nothing to do with Kane and Lynch, so I will just stop now.
I am going to replay it soon. Perhaps tomorrow. Probably tomorrow.
I just bought Kane and Lynch: Dead Men from Steam in a 50% off weekend deal. The price has always been the thing that kept me away from playing it, so I was quite happy to find it on sale.
Though the main thing that has always been my attraction, and something that meant it was inevitable for me to play the game at some point, was the fact that it has been made by Danish IO Interactive. So nationalism is something I also succumb to, at times.
But the mature and very modern setting was a part that attracted me too, and being a fan of Michael Mann's Heat made me even more interested in the game. It is a game closely coonected with the current American society. You seldom see games that choose a modern, socio-realistic setting. They're often closed games that do not really care about creating a detailed, realistic game world. Kane and Lynch sees the connection between society and story. As I wrote earlier. It is a mature game. Also in the sense of violence and foul language which have unfortunately become synonymous with the word "mature", but also in the sense that the game is directed to adult gamers. Not adolescent males who like to shoot limps off virtual characters.
But well, this thread/post is not about how great the game is, because it is not a masterpiece. It is more about how underrated the game is. A lot of reviews have complained about it being technically poorly implemented for the PC, which I must protest strongly against. The game runs and plays very good, at least on my PC. So if you have been reluctant to play the game because of technical uncertainties and a metacritic score of 66%, more because of the Gerstmann affair than the actual game, then you should not let yourself be betrayed. It is very underrated.
But neither is it brilliant. It is action, but good action. Until the last levels though. Most of the game is set in modern urban areas but the last part brings you to Havanna, Cuba and afterwards into the jungle. Quite a mistake and a let down. Kane and Lynch excels in its setting and environments, and a nature setting does not fit with it. The Cuban part is more IO Interactive's Freedom Figthers than Kane and Lynch.
The Tokyo levels are pure aesthetical pleasure though (taking into consideration you have PC specifications that are up-to-date). The Tokyo levels can be compared to the futuristic ambience of Deus Ex's Hong Kong levels.
But I cannot stress this enough. IO Interactive should not have let Kane and Lynch go to Cuba. And especially not included the gameplay element of scripts-drive-jeep-with-you-as-machinegunner in Cuba. Leave that to the Medal of Honor series.
But when said that the ending is weak then the beginning is also quite weak.
I didn't find the story that interesting though. The gameplay is good, contrary to reviews, and the environments are great. The game has some artistical traits too. It has a deeper layer and is not just your standard shooter with standard characters and a standard story. Especially the death scenes demonstrates this. They are quite beautiful. So is Jesper Kyd's soundtrack too.
oh, and not to forget the implementation of Games for Windows - LIVE. The menu interface of that hasn't even been accomodated to the PC. I don't know if this is the fault of Microsoft (this is my first GfW LIVE game) or IO Interactive. It looks like the X360 interface so my immediate thought is that Micorsoft is to blame. You can't even use your mouse in the GfW LIVE interface. If something is to be criticised about Kane and Lynch, then it should be that. And because of that I haven't tried the multiplayer yet, even though the multiplayer part (Fragile Alliance) looks interesting. You have to register your own unique gamertag and all the usernames I usually make use of have already been taken. Another very important part is also that I do not wish to support Microsoft's GfW concept. I prefer Steam or an open platform. Not the simplified and commercial concept that Microsoft has initiated. And I also strongly believe that the PC platform should be independent and not connected to a specific console platform (like the GfW platform and X360 are). Both for the PC's sake but also for Sony's and Nintendo's. It is unfair competition in my view. But this has nothing to do with Kane and Lynch, so I will just stop now.
I am going to replay it soon. Perhaps tomorrow. Probably tomorrow.
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