Sad to hear indeed that game is to buggy. otherwise it would be a rather good strategy.But that can work with preview demos not the released version. It is a shame that you can't play with your preordered game because so many bugs, very disapointing IMO.
I bought the game via download Monday night, but havent been able to play because of work. Is it really that much of a dog? Did I waste my money?
I have no idea how Brad Wardell can consider this game release-ready, but as he doesn't seem overtly greedy - I'm guessing he's simply incompetent and delusional.
A bit harsh, but I agree that it felt like the game was rushed. In my opinion they could've waited till Q1 2011 and their next possible retail date. Especially since they supposedly have money.
On the other hand I consider the improvements made since the end of beta pretty massive and if it continues to improve it will be pretty awesome in a few months.
Perhaps all their financial security and past success has taken the hunger out of them. That drive that allowed them to succeed so well with their early titles.
I think I'll wait a few weeks/months until it gets patched up. I've got a few games to play yet anyway and working with GG is taking up all my free time right now anyway.
Sandbox is infinitely better than the campaign.
Still, MoM is vastly superior…
Sadly, true. I get excited every time I see someone making a game claiming to be the next MoM. They never quite manage it. And I am definitely not one to be stuck on thinking what came before is always better. *sigh*
Ironclad Games made Sins and Gas Powered Games made Demigod. Stardock was the publisher, though they gave more direct support than the big publishers.
I agree GalCiv2 was inferior to MoO2, though still a very good game. One thing it did better was having a decent AI. The AI in MoO2, even on impossible, was pretty easy.
A bit harsh, but I agree that it felt like the game was rushed. In my opinion they could've waited till Q1 2011 and their next possible retail date. Especially since they supposedly have money.
On the other hand I consider the improvements made since the end of beta pretty massive and if it continues to improve it will be pretty awesome in a few months.
Nope, I'm open towards changes and genre evolution. Some genres have evolved, like the RTS genre.
Master of Orion 2 and Master of Magic, in my mind, still CLEARLY dominate their respective subgenres.