The protagonist is searching for his kidnapped son, which would be an urgent motivation to immediately follow every lead and skip everything not helping in this matter.
I normally like to play my characters according to their role, which would mean that I should skip all side distractions and follow the main plot straightly.
My question now is if there's a pause for breath in the main plot where it would make sense for the protagonist to do some side quests earning money or something like that.
If yes, how far in the main plot is it? I'm quite early in the plot:
I normally like to play my characters according to their role, which would mean that I should skip all side distractions and follow the main plot straightly.
My question now is if there's a pause for breath in the main plot where it would make sense for the protagonist to do some side quests earning money or something like that.
If yes, how far in the main plot is it? I'm quite early in the plot:
I just killed Kellog and brought his "brain" to Nick Valentine.