buckaroobonzai
VR nomad
I read that Hammer and Sickle was developed as a mod for Silent Storm with its editor, then made into a stand alone game.
I have been playing Hammer and Sickle and am very impressed at the level of interaction with the environment the engine allows.
It seems more interactive then tactics games like Commandos, yet it has the RPG stats, options, and dialogue nearly on par with games like Fallout.
I think many RPGs could have and even should use this engine, it is supreme in tactical ability and environment interaction even for adventure style gaming.
A few questions concerning the game:
Does anyone know how to remove companions, temporarily or not?
Also, how do you advance time, any way besides travelling to new locations?
I have been playing Hammer and Sickle and am very impressed at the level of interaction with the environment the engine allows.
It seems more interactive then tactics games like Commandos, yet it has the RPG stats, options, and dialogue nearly on par with games like Fallout.
I think many RPGs could have and even should use this engine, it is supreme in tactical ability and environment interaction even for adventure style gaming.
A few questions concerning the game:
Does anyone know how to remove companions, temporarily or not?
Also, how do you advance time, any way besides travelling to new locations?
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