Vaporum: Lockdown - Announced

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Spaceman
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Steampunk dungeon crawler Vaporum: Lockdown has been announced, and is a prequel to Vaporum.



Vaporum: Lockdown is a prequel to the award-winning steampunk dungeon crawler Vaporum. It is a grid-based, single-player, single-character game, seen from a first-person perspective in an original steampunk setting, and inspired by old-school games like Dungeon Master I and II, the Eye of the Beholder series, and the more recent Legend of Grimrock I and II.

Vaporum: Lockdown follows the story of Lisa Teller, a scientist who is a part of a mysterious research project in the middle of an ocean. Following disastrous events, she struggles to survive and escape the tower of Arx Vaporum.

Key Features


  • First person real-time combat
  • Unique Stop Time Mode
  • Puzzles and level-wide objectives
  • Gadget-based RPG system
  • Lots of exploration, loot, and character customization
  • Mysterious storyline filled with secrets
  • Fully voiced main characters
  • Immersive steampunk setting

You will encounter nasty enemies with unique strengths and attack patterns. To beat them, you will have to employ a broad array of weapons, gadgets, upgrades, and smart tactics.

Fortunately, there's plenty of powerful toys to play with. Many different weapon types, each with a specific use, synergistic armor pieces, gadgets that allow you to raise your own army of underlings or to manipulate the battlefield, boosters, and more.

Prepare to solve many kinds of puzzles and hazards, using various interactive elements, which will test both your wits and reflexes. The overall storyline will have you piecing together a solution to the main obstacle, where the individual pieces are spread over several levels. You will learn a lot about the world and its inhabitants through voiced dialogs, phonodiaries, and written notes.

Vaporum: Lockdown is planned to release in 2020.
More information.
 
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Unique Stop Time Mode
Could someone quick tell me what's unique about stopping time in a real-time game?
 
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I too would have preferred it be turn-based, but as it is the first game is surprisingly good, well worth playing. I'll be keeping an eye on this newest offering.
 
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Insta buy for me. Tired of everything having to be turn based. It's just really not that much more interesting IMO and can be downright annoying in many games.
 
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May 23, 2007
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Nice game! But after about 80% it fell into Repetitiveness Boredom and "I've seen all this game has in store", so I never finished it. Lockdown is one more reason not to ever finish it at all. :D
 
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