With errors. Star Citizen can't have been 5 years in development, if the money to make isn't in CIG hands before mid-November 2012 which isn't yet 4 years ago.
According to Chris Roberts himself, it has been in development for five years.
You have stated that you expect to have an Alpha up and going in about 12 months, with a beta roughly 10 months after that and then launch. For a game of this size and scope, do you think you can really be done in the next two years?
Really it is all about constant iteration from launch. The whole idea is to be constantly updating. It isn’t like the old days where you had to have everything and the kitchen sink in at launch because you weren’t going to come back to it for awhile. We’re already one year in - another two years puts us at 3 total which is ideal. Any more and things would begin to get stale.
Besides, he had investors lined up back then to drop $20 million on the project. It is also not too far-fetched to assume that he was a reasonably rich guy at the time. My personal impression is that those so called "investors" were in reality always him and Erin and maybe other friends and family but no outside investors.
Anyway, nearly all game development projects start small with a barebone crew working on concepts and the five year thing went undisputed by Chris Roberts so five years it is (yeah
full production did not start until early 2013 but
development launched in 2011 as per Chris himself).
Personally, I find the article balanced and fair. It explains a lot and -to me- confirms many suspicions I had about the possible reasons for the seemingly piss-poor project management.
They also got comments from CIG -including Chris Roberts- directly where appropriate so it's a fair piece.
I really hope that Squadron 42 will make it one day and that it will turn out well. I'm not overly optimistic that they will ever be able to deliver the full scope persistent universe. At the current rate, this will easily take at least another decade.
No big deal to me since I've always been more interested in more Wing Commander instead of a lame MMO where you get to play with incredibly immersively named players called "Captain Underpants" in a ship they have creatively named "Pong Lenis"
.