Nyx
Goddess of the Night
After 175 hours played of Dragons Dogma I went to sleep yesterday asking myself why I'm still playing it. I've pretty much just been grinding the same stuff over and over for a long while now yet I still find myself coming back to it.
Why?
I woke up this morning, checked my low level alt pawn who has pretty good gear and I notice that in the hours I've been sleeping 13(!) people have been using her and given lots of good feedback. And it's a good feeling. Instead of drooling at my own character then realizing I have nothing left to do I feel rewarded. I feel helpful, all my work is beneficial for other people. Helps them out. This is what keeps me going.
I'm hardly trying to gear my main character at all, that gear is "just" decent. All my best gear goes straight to my pawn cuz I feel more rewarded improving her than myself.
Speaking with other people who play 100+ hours of DD, it's mostly the same. They are focusing on their pawn rather than their own character.
That being said, DD's pawn system is rough and unpolished. The AI's are terrible at times and there are pretty much no restrictions since you can hire any pawn for free just by befriending the owner which causes imbalance for low levels. But in the end that is the players choice, if they want to let pawns smash through their content or want to challenge the content themselves.
I hope that other games will utilize a similar, more polished version of this feature in the future. For all that Dragon's Dogma is, the pawns is the reason why people play 100+ hours of this game and why it's so popular.
Why?
I woke up this morning, checked my low level alt pawn who has pretty good gear and I notice that in the hours I've been sleeping 13(!) people have been using her and given lots of good feedback. And it's a good feeling. Instead of drooling at my own character then realizing I have nothing left to do I feel rewarded. I feel helpful, all my work is beneficial for other people. Helps them out. This is what keeps me going.
I'm hardly trying to gear my main character at all, that gear is "just" decent. All my best gear goes straight to my pawn cuz I feel more rewarded improving her than myself.
Speaking with other people who play 100+ hours of DD, it's mostly the same. They are focusing on their pawn rather than their own character.
That being said, DD's pawn system is rough and unpolished. The AI's are terrible at times and there are pretty much no restrictions since you can hire any pawn for free just by befriending the owner which causes imbalance for low levels. But in the end that is the players choice, if they want to let pawns smash through their content or want to challenge the content themselves.
I hope that other games will utilize a similar, more polished version of this feature in the future. For all that Dragon's Dogma is, the pawns is the reason why people play 100+ hours of this game and why it's so popular.