Sekiro: Shadows Die Twice gameplay impressions from Siliconera.
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[...]The gameplay starts off with the main character standing on a tree trunk. Using his grappling hook hidden in his arm, he swings over to a rooftop, and slowly approaches the line of enemy samurai below. Finding a straggler, he leaps down to perform a jumping stealth kill, but is discovered afterward by one of the others.
One thing surprising to note is how much of a stealth element there is in the game, which wasn’t highlighted much in the reveal trailer. Apart from stalking enemies from above, the main character can do stealth kills from a higher area, or by killing an enemy on the ledge just above him. It felt something out of an Assassin’s Creed game.
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