King Arthur: Knight's Tale - Patch v0.0.3

HiddenX

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Henriquejr spotted patch v0.0.3 for the Early Access title King Arthur: Knight's Tale:

King Arthur: Knight's Tale - Patch v0.0.3

Our first Early Access content update for King Arthur: Knight's Tale is out now Knights!

The first Early Access update of King Arthur: Knight's Tale is out now! We call it the February update, since we plan to do these on a monthly basis. This update is based not just on our own testing and experience, but also on your feedback, your bug reports, and your suggestions. We're truly grateful for your help and hope you'll enjoy the new additions.

Your previous saved progress will be compatible with the latest update so you can continue where you left off.

In case you missed out on our Roadmap you can check it here as it reveals the upcoming content for the next 3 months.

Changelog:

New missions

We have added five new maps in this update, extending the map pool a bit:


  • Razed Hamlet
  • Secret Encampment
  • Blood Rites
  • Drowned Land
  • Savage Magic
New playable class

A new Hero - Sir Tegyr - joins the Round Table, introducing the fifth playable class to the game: the Vanguard. Vanguards are skilled scouts, who are proficient at setting up and disarming traps, hiding and moving stealthily. They wield one-handed swords and can equip medium armor. In this build, Sir Tegyr joins the court after completing the second story map, Kingstone, so you'll have plenty of opportunities to experience and level up this character as well.

New skills and abilities

New maps need a stronger party, which means you can continue your progression and it also means new skills and active abilities are now possible to unlock.

New buildings

The Training Ground and the Enchanted Tower are now both accessible in Camelot. You can construct and later upgrade these, similar to other buildings, once you have access to Camelot.


  • The Training Ground lets your Heroes gain XP while you're away adventuring so they can keep up with your main party's level.
  • The Enchanted Tower works like the Cathedral or the Hospice, but this building removes various curses from your Heroes.
[...]
More information.
 
Joined
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I'm with Redglyph. This looks really cool and something I would enjoy. I like the dark theme, early Britain setting, and tactics. I want to wait and see it fleshed-out and refined more though. I'd like to see more variability between games, as opposed to a set story piece. I'd also like to read and watch some reviews with good scores for the game, which may be a bit of a wait.
 
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