magerette
Hedgewitch
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Gameplayer has a preview of Bethsoft's upcoming post apocalyptic title, Fallout 3, calling it "the most highly anticipated RPGFPS there is," which sets the tone for the article:
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Thanks to an anonymous donor for the tip!Set a hundred years after the Cold War went hot, Fallout was a cannily scripted role-playing game with ridiculous gore and a soul-wrenchingly bleak outlook on life. You took the part of a survivor who was forced to emerge from his underground vault and confront the horrors of a post-nuclear world. Suffice to say, it built up an enormous, noisy fanbase who’ve been agitating for more sequels ever since the original Fallout 3 was canned back in 2003. Now Bethesda, developers of The Elder Scrolls IV: Oblivion has taken on the mighty task of making a sequel.
The game will be using the same engine as Oblivion, though it’s been substantially altered to reflect the game’s focus on mid-ranged combat rather than beating goblins to death with broken twigs. However, the combat isn’t simple first-person combat, despite appearances. The Vault-tec Assisted Targeting System pauses the game in combat, whilst you target certain parts of your enemies’ bodies and they do the same to you. Actions take a certain number of action points, and different attacks will inflict different injuries but only have a certain chance of hitting, depending on your aptitudes and abilities...
The greatest foes in the Fallout series were the mutants, the survivors who had been stuck outside the vaults during the world-obliterating war and who weren’t so friendly to their non-deformed brethren. Worse even than them were the super-mutants – enormous lumps of muscle led by an über-super-mutant called the Master. The best way anyone has worked out of killing them is a bodged-up Nuclear Catapult!
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