Carnifex
SasqWatch
Preach it, JDR, testify!! I still love the company but man, I loathe Original Sin 2.
That wasn't a move I liked either. Still, I liked the game for its storytelling, the companions, the voice acting, the music, the relaxed approach. The combats are fine once I accepted to look passed the AoE and the double armour mechanics. Actually it adds some tactical elements, there are for example interesting spells that need one armour type gone, which you can achieve with the help of other specific spells or actions. I prefer the tactical mechanics of D&D and Pathfinder, however.Whoever thought adding the magical armor mechanic was a good idea should be banned from game design. It's a terrible mechanic that does nothing but artificially lengthen battles that would already be plenty long enough without it.
That wasn't a move I liked either. Still, I liked the game for its storytelling, the companions, the voice acting, the music, the relaxed approach. The combats are fine once I accepted to look passed the AoE and the double armour mechanics. Actually it adds some tactical elements, there are for example interesting spells that need one armour type gone, which you can achieve with the help of other specific spells or actions. I prefer the tactical mechanics of D&D and Pathfinder, however.
Back to back after D:OS1, that's got to be too much.
Still just breezing through NG+ in Sekiro. Breezed Lady Butterfly, Genichiro, etc. Being overpowered really makes everything a cakewalk. I haven't died once to any of the bosses. But I'm also starting to get a bit bored. Currently the plan was to 100% the game. So I need to go through most of the game at least once more. But I'm starting to lose interest in getting all achievements. Particularly since one of the achievements asks to unlock each and every skill. So that's a lot of grinding. I may just hang it up now. It's been fun to steamroll everything for a while, but it's getting boring. I think I've had my fill of revenge for the torment they all put me through.
Since you made me curious with your stories about Sekiro and I am a PC keyboard& mouse only player: Do you believe that playing it with KB & M is viable? When I browse through threads about this in other gaming fora, the answers are very mixed, so I get no clear result.
Since you made me curious with your stories about Sekiro and I am a PC keyboard& mouse only player: Do you believe that playing it with KB & M is viable? When I browse through threads about this in other gaming fora, the answers are very mixed, so I get no clear result.
Thanks, then it might be worth a try!From what I've seen it is playable with mouse and keyboard. There are one or two keybindings which I would remap, but most are very good. For the first few hours I played using m&k, and I liked it a lot more than controller. Especially since attack and deflect are left and right mouse buttons. I find I'm faster with the mouse than shoulder buttons. The only reason I switched to controller is that I found I would pretty much pound my mouse into oblivion clicking so hard and so much. I have a very nice mouse, and did not want to abuse it in this game. But it's perfectly playable using m&k. I've seen people finish the whole game with m&k.
This is not a good sign. When I think back the only really good games for me were the ones I replayed at least two or three times, because either the world or the lore or the character development were interesting enough to see them more than once. The "second best" category is exactly what you describe: You like the first play through, start a new one immediately and bore out through this first replay. I expect that your idea to try it some time later again will end in one of two ways. Either you get bored during this replay because you already know everything or you will get frustrated since you forgot everything and get killed in the easiest fights. Please keep us informed, when you retry it one day.Another short update to my NG+. I think I'm done with Sekiro. As long as fights went very easily I managed to keep playing it. I've even managed to defeat the Guardian Ape on my first try without dying. But after that I reached the fight that I need to finish in order to get 100% achievements. The fight with Emma and Isshin again. And Isshin pounded me into the ground in his first phase. And that was that. I seriously do not have the patience to repeat this fight again and again. So I'm done with Sekiro. I'll have to live without 100%-ing the game. It was fun while it lasted, but I may also be burned out on it. Maybe in a few years when I've forgotten most of it. Though I doubt I'll pick it back up after I lose even the skills I gained so far. Especially since there will be no motivation to finish it, since I already have.
This is not a good sign. When I think back the only really good games for me were the ones I replayed at least two or three times, because either the world or the lore or the character development were interesting enough to see them more than once. The "second best" category is exactly what you describe: You like the first play through, start a new one immediately and bore out through this first replay. I expect that your idea to try it some time later again will end in one of two ways. Either you get bored during this replay because you already know everything or you will get frustrated since you forgot everything and get killed in the easiest fights. Please keep us informed, when you retry it one day.
Finally I can return to the forum…Yeah, I'm uninstalling Sekiro.
Finally I can return to the forum…
It was a joke.Then you're not gonna like this.
Since I'm pretty much done with Sekiro, I decided to give Dark Souls 1 a try. I've had multiple attempts with it across the years, and always gave up at a various beginning points.
Now that I'm coming from Bloodborne and Sekiro, holy shit is it slow and clunky compared. The movement is like the I'm wading through a swamp. If I get knocked down, it takes forever to get back up. The fight against the Asylum Demon was just terrible. Even though I managed to finish it, it was so slow and wonky. And I did make sure to take off enough armor so that I have decent rolls. But the general movement, getting hit and getting back up, dodging. Holy shit, I hope I'll be able to adapt.
Does the movement and general maneuverability get any better later on? Or is this as good as it gets? I remember seeing streams of later gameplay, but I remember it being more or less the same. They really made some huge improvements with Bloodborne and Sekiro.
Then you're not gonna like this.
25%, 50%,75%,100%. Each percentage you lower equipment rate will make you roll faster and longer. Increase endurance to get more stamina which will allow more sprinting and dodging. Weapon speed is determined by the weapon. Increase poise to not get staggered as much.
There’s no way to increase speed otherwise. It was made much earlier to the games you mentioned as such it is clunkier and slower and won’t approach the speed and smoothness of bloodbourne or sekiro.
I’d say keep playing and see if you can adjust. If you like these kinds of games it’s definitely worth a play.
Edit— forgot to mention iframes will also increase with lower equipment rate and a certain ring will increase them further.
Re: Dark Souls and its pace, I don't think From made improvements in Sekiro or Bloodborne, it's just a different formula, equally as finely tuned. It's absolutely just as rewarding, but it does take some time to adapt.
Anytime you say that you're done with a game, I set an internal timer counting down to the inevitable "never mind, I played 6 more hours" post.