Hello everyone!
We, a development team consisting of two siblings, would like to introduce Alchemica, our indie crafting RPG for Android that we developed for several years.
What is Alchemica, exactly?
It is a RPG with some unique takes. Players take the role as Charlotte, a young alchemist striving to become a successful merchant.
During the course of the game, she can use materials taken from the world to craft various potions and bombs. These items can then be used for battles. The main idea is that she doesn't use conventional weapons, instead relying on her own expertise in crafting items to defeat monsters and gain loots in the form of more materials from them, thus repeating the cycle.
Charlotte also owns a store, the one she wants to build reputation on. She can directly sell loots taken from dungeons for gold, or use the time to craft better items as they are worth more. Visitors will come to her store, and she must haggle with them to win her hard-earned gold coins.
As die-hard fans of classic JRPGs, Alchemica is entirely made with hand drawn pixel-art to emulate that retro look that we hold dear. Battles are drawn out in that classic turn-based style, while dungeons are randomly generated.
Trailer:
Here are some screenshot of Alchemica:
Where can I try Alchemica?
It's out on the Play Store, you can try it in the following link:
https://play.google.com/store/apps/details?id=com.gdi.crunchybit.alchemica
We, a development team consisting of two siblings, would like to introduce Alchemica, our indie crafting RPG for Android that we developed for several years.
What is Alchemica, exactly?
It is a RPG with some unique takes. Players take the role as Charlotte, a young alchemist striving to become a successful merchant.
During the course of the game, she can use materials taken from the world to craft various potions and bombs. These items can then be used for battles. The main idea is that she doesn't use conventional weapons, instead relying on her own expertise in crafting items to defeat monsters and gain loots in the form of more materials from them, thus repeating the cycle.
Charlotte also owns a store, the one she wants to build reputation on. She can directly sell loots taken from dungeons for gold, or use the time to craft better items as they are worth more. Visitors will come to her store, and she must haggle with them to win her hard-earned gold coins.
As die-hard fans of classic JRPGs, Alchemica is entirely made with hand drawn pixel-art to emulate that retro look that we hold dear. Battles are drawn out in that classic turn-based style, while dungeons are randomly generated.
Trailer:
Here are some screenshot of Alchemica:
Where can I try Alchemica?
It's out on the Play Store, you can try it in the following link:
https://play.google.com/store/apps/details?id=com.gdi.crunchybit.alchemica
Last edited:
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