What is up guys, my name is Frank (and VahnManX in the YouTube world) creator of Monbattle, an online multiplayer tactical RPG.
Despite how my parents banned me from playing video games as a kid, the washroom and the gameboy was the perfect opportunity to play video games. Growing up loving the RPG genre (Pokemon, Maplestory), as well as trading card games like YuGiOh and Magic the Gathering. This game combines my favourite elements from these games.
Since being laid off from my job, and living off our savings, I are determined to make it as a game developer and would love to get your feedback on the game:
You can access the game here: https://apps.facebook.com/monbattle
Here is a preview of some of the mechanics I currently have in the game:
Evolution Mechanic, allowing you to change your strategy in battle:
Monbattle features a never before seen battle system, you have a decision to make every turn, do you attack, or build up action points to perform more actions in future turns?
Learn new abilities as you progress, in order to beat opponents:
Future features:
Raid Battles! I am actively working on allowing players to create guilds, and add their friends. Then team up with them to take on raid bosses and compete against other guilds.
Looking forward to getting your feedback on the game!
Despite how my parents banned me from playing video games as a kid, the washroom and the gameboy was the perfect opportunity to play video games. Growing up loving the RPG genre (Pokemon, Maplestory), as well as trading card games like YuGiOh and Magic the Gathering. This game combines my favourite elements from these games.
Since being laid off from my job, and living off our savings, I are determined to make it as a game developer and would love to get your feedback on the game:
You can access the game here: https://apps.facebook.com/monbattle
Here is a preview of some of the mechanics I currently have in the game:
Evolution Mechanic, allowing you to change your strategy in battle:
Monbattle features a never before seen battle system, you have a decision to make every turn, do you attack, or build up action points to perform more actions in future turns?
Learn new abilities as you progress, in order to beat opponents:
Future features:
Raid Battles! I am actively working on allowing players to create guilds, and add their friends. Then team up with them to take on raid bosses and compete against other guilds.
Looking forward to getting your feedback on the game!
- Joined
- Feb 6, 2015
- Messages
- 4