N
Nereida
Guest
I think it's easy to agree with the fact that BG3 EA was a huge mistake for many reasons.
Firstly, they shouldn't need the funds to make the game, so it feels kind of greedy to milk more, at the expense of exposing their product to the rabid masses.
Second, their excuse being that they need feedback is either extremely worrying or a lie. Extremely worrying because if the gating factor to determine that your feedback will be taken into account in the development of the game is forking in some cash change, then the game will be all magnitudes of dumb and unplayable, and I'll definitely stay away from it. Only seeing what some people in this site want from the game makes me glad nobody who matters in the gaming industry listens to anyone here.
If that they are listening to feedback is a lie, then it's dishonest. I prefer this, to be fair because I want to play a good game, but taking money from fans with dishonest premises is still a very poor practice.
Last, it's a story-heavy RPG, and in my opinion, this type of game doesn't work well in EA, simply because all it contains is glitchy gameplay and spoilers without culmination. In an online shooter, an EA gets a pretty full representation of the final experience as it gets tweaked, balanced, new maps/characters/weapons added etc. A roguelike, sure. A MOBA, sure. That's what EA was made for, not for reading the barebones, sketchy first chapter of a fantasy book. The results are for all to see. I don't think I've ever seen so many pages of whine about release dates, development progress, requesting features or general animal noises about a game in EA as I hear from BG3. An EA should be reinforcing the hype towards playing the final product, and I feel that every additional day BG3 spends in EA, it loses hype.
Firstly, they shouldn't need the funds to make the game, so it feels kind of greedy to milk more, at the expense of exposing their product to the rabid masses.
Second, their excuse being that they need feedback is either extremely worrying or a lie. Extremely worrying because if the gating factor to determine that your feedback will be taken into account in the development of the game is forking in some cash change, then the game will be all magnitudes of dumb and unplayable, and I'll definitely stay away from it. Only seeing what some people in this site want from the game makes me glad nobody who matters in the gaming industry listens to anyone here.
If that they are listening to feedback is a lie, then it's dishonest. I prefer this, to be fair because I want to play a good game, but taking money from fans with dishonest premises is still a very poor practice.
Last, it's a story-heavy RPG, and in my opinion, this type of game doesn't work well in EA, simply because all it contains is glitchy gameplay and spoilers without culmination. In an online shooter, an EA gets a pretty full representation of the final experience as it gets tweaked, balanced, new maps/characters/weapons added etc. A roguelike, sure. A MOBA, sure. That's what EA was made for, not for reading the barebones, sketchy first chapter of a fantasy book. The results are for all to see. I don't think I've ever seen so many pages of whine about release dates, development progress, requesting features or general animal noises about a game in EA as I hear from BG3. An EA should be reinforcing the hype towards playing the final product, and I feel that every additional day BG3 spends in EA, it loses hype.