Probalby another year or two until this is fully patched and the EE version has been released.
I see it a little differently.
Imho it's more like ice cream flavors.
Let's say that I like ice with vanilla flavor, then I might like all kinds of new products coming out with vanilla flavour.
Now I might also test out new stuff like bubble gum flavor or a vanilla mochito mix.
But I might still prefer my goold old vanilla flavour.
I want opinions on games in the forums, and I like reading discussions. Negative comments without explanations WHY one feels that way is just trolling, as is true fanboyish "BEST GAME EVAAAR" without reasons why one feels that way.
To me, the problem with critique is when it's not nuanced nor constructive, and yes, I do believe the Codex has this problem. If you like something about a game, you're a fanboy blind to the games OBVIOUS shortcomings. There's so much senseless bashing it's hard to find the good comments among all the trash ones. I do think the Watch is better, and I do not agree "naive optimism" is something that's cherised, although some members practice it…
I want opinions on games in the forums, and I like reading discussions. Negative comments without explanations WHY one feels that way is just trolling, as is true fanboyish "BEST GAME EVAAAR" without reasons why one feels that way.
game has a lot of cut content and missing stretch goals
I've no idea what drivel the codex is whittering about, probably some political crap, but your idea that you've highlighted exactly why this game deserves high praise is a bit laughable while at the same time you've quite aggressively dismissed a lot of genuine complaints people have had.
The entire sum of your praise has been that you enjoyed it, you liked the story, setting and atmosphere and that you liked that you felt what you did in the game mattered. That is literally all the positive points you've made.
While you admit combat is even more tedious than pst, the console versions are likely quite buggy and the game has a lot of cut content and missing stretch goals and that it didn't have as good an emotional impact as pst and the companions were bland in comparison.
The game was sold on the premise of being a sequel of sorts to pst, not a visual novel for people who like visual novels and yet your comparisons to pst and any kind of evaluation as to whether this provides value for a 5+ million dollar product is entirely missing from your 'fair' narrative, even after a lot of posts.
No, because we are sick and tired of these ""successor" games baked on pure nostalgia. None of them can even come close to originals and never will - times has changed!
Instead we want this genre to move forward and evolve, developers must start to think outside of 1997 formula, making games with real roleplaying and c&c.
Alright, you are of course entitled to your opinion, but if all there was to the new wave of "successors" was a name and no game that wouldn't actually work. Maybe once in a crowdfunded game (SotA?) but most developers actually have to deliver too. And in my book Larian, inXile and HBS certainly delivers good games. PoE was also good enough for me to have faith in Obsidian still, but to me they have the most left to prove with the upcoming sequel.
Hmm I have feeling that you are trying to get this personal. You dont know me, but asume that I am the guy, who writes on forums "this game is shit, fack it", while Im not.Why would anyone want to even try to make games for people like you with that attitude? I'd rather bash my head into a wall than try to design around your defuddled idea of what a great RPG in 2017 would be, esp. if you think a game written in '97 can never be topped. I love P:T but realistically speaking, the game had many faults. I'm sure if you and everyone like you formed a development company, you'd quickly realize that vague ideas of "best RPG evar" isn't actually anything but talk. "Real roleplaying" ok, grab a pen, paper and a few other people, why are you playing RPGs on a computer if you want REAL roleplaying?!
That's why I want those guys better to move forward and cut with making "succesors", but instead work on something new, look out for new horizons
Like No Truce with the Furies perhaps?