Online only killed it for me as well as the auction house.
But I didn't actually buy it, so I odn't hate it either.
But I didn't actually buy it, so I odn't hate it either.
So now they've added a new level of items above Legendary called "Ancient", and really, I don't know, it seems like they are creating an endless treadmill for grinding. This is just lazy game design, not to mention boring unless (very doubtful) these new items have some wildly new and different properties to enable new forms of gameplay.
While it has this disdainful always online policy and is not up to par with its predecessors for highest level gaming, it is still a competent ACRPG that was vastly improved by the expansion (Crusader, yay!) and various patches.
All haters who shelved it should give it another whirl, IMHO.
I would rather buy another copy of Grim Dawn and gift it to someone.
So, when was Grim Dawn finished so that I could buy it in a shop?
Won't be spending money for unfinished products.
D3 is finished (well, not story wise) and polished. That makes a difference for me.
Even the early access version is better than D3.
So now they've added a new level of items above Legendary called "Ancient", and really, I don't know, it seems like they are creating an endless treadmill for grinding. This is just lazy game design, not to mention boring unless (very doubtful) these new items have some wildly new and different properties to enable new forms of gameplay.
I have to agree with this. It's typical of modern Blizzard design - which is so predictable and safe. Not for me at all.
Oh, they always played it safe - but they used to have the occasional spark of brilliance. Not so much anymore
I enjoyed both the first 2 Diablo games. Haven't had a chance to check out Diablo 3, but I can't imagine it's as bad as the vocal minority is saying it is.
I, for one, thought the real money auction house was a great idea. It would certainly be cool to stumble upon some rare item and sell it for a few bucks.