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lacking in almost all other other aspects…quests, story, dialogue, characters, ambiance, voice acting, music and so on. Guild questlines Skyrim quality.
While there is a lot of lore, I didn't find it particularly interesting or well written( but that is more a subjective thing).
Loot would've been great if you didn't find superuniquespeciallegendaryartifact under every pile of rubble…sort of Diablo feel to it, with one hell of a boost for drop rates.
Sure is colorful, though.
Some dialogue is simply stellar: https://youtu.be/ACQ5rEk3UAs?t=1606
Feels closest to Inquisition and Dogma, which are both overall simply better games.
It's not lacking in any of those areas. The loot is Diablo style but an upgrade is always powerful and a nice upgrade for awhile (plus you can craft some amazing stuff). It's also far from Inquisition or Dogma which are totally different games. The fact is there are NO other RPGs like Reckoning that are really out there that deliver that much content in a huge open-world in the way Reckoning does. The closest example would be a more "guided" Oblivion/Skyrim or something.
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