Kordanor
Wastelander
- Joined
- June 2, 2012
- Messages
- 4,699
Heyho,
I have been wondering and searching for a while now. Are there any recent challenging economy sims?
Especially in the 90s there was a huge boom of economy sims. Granted, they pretty much all came from Germany, but they existed.
Like Mad TV, Hanse, Die Fugger, Der Planer or even Biing!
The only international one I can think of and which vaguely fits in is the first Railroad Tycoon Games.
These games all shared the same characteristics:
1. You manage a company and try to make money, from earning money via trade with your medieval ships or making your hospital lucrative
2. No levels for artificial challenges or goals you have to reach in a given time
3. They all were inherently challenging. If you suck at managing and making profit, you go bankrupt and the game ends.
Modern games about management mostly split up into two groups: (City) Building and Survival.
Games in the (City) Building Group, which was likely founded via Civilization, either offer a free mode where you can just build your stuff, which is not challenging at all if you are not a complete idiot. If you run out of money you just wait until you get more money to continue building. There is usually no competition which could buy you up or drive you into backrupcy. The only challenge these games offer now and then is scenarios and a level structure. Meaning you have to solve a messed up situation, or you have fixed levels and you must reach the goal in time x or you meet the artificial timer of failure.
Games like Sim City, Cities Skylines and so on are in this group. One game I played about 2 years ago is Railway Empire. It had a campaign with missions (make X money in x months or you die) and a free mode, which was completely broken as the mechanics of the game were made for short level situations, and in the free mode you were just swimming in money after a short while.
On the other hand you have the Surival Games, Like Rimworld, Dwarf Fortress, Banished and so on.
Basically you are building and managing stuff. And if you do a bad job you will be killed be the ever increasing enemy threat which will attack whatever you build.
But besides of these two groups…the genre of economy sims seems to be dead.
And that's my question to you: Do you know any economy/management sim from the last 20 years which fulfills all thre points I mentioned before? Games without level structure, which you can play for dozens of hours and if you do a bad job you get bought or will just not win the game without ever having waves of enemies attacking you?
I have been wondering and searching for a while now. Are there any recent challenging economy sims?
Especially in the 90s there was a huge boom of economy sims. Granted, they pretty much all came from Germany, but they existed.
Like Mad TV, Hanse, Die Fugger, Der Planer or even Biing!
The only international one I can think of and which vaguely fits in is the first Railroad Tycoon Games.
These games all shared the same characteristics:
1. You manage a company and try to make money, from earning money via trade with your medieval ships or making your hospital lucrative
2. No levels for artificial challenges or goals you have to reach in a given time
3. They all were inherently challenging. If you suck at managing and making profit, you go bankrupt and the game ends.
Modern games about management mostly split up into two groups: (City) Building and Survival.
Games in the (City) Building Group, which was likely founded via Civilization, either offer a free mode where you can just build your stuff, which is not challenging at all if you are not a complete idiot. If you run out of money you just wait until you get more money to continue building. There is usually no competition which could buy you up or drive you into backrupcy. The only challenge these games offer now and then is scenarios and a level structure. Meaning you have to solve a messed up situation, or you have fixed levels and you must reach the goal in time x or you meet the artificial timer of failure.
Games like Sim City, Cities Skylines and so on are in this group. One game I played about 2 years ago is Railway Empire. It had a campaign with missions (make X money in x months or you die) and a free mode, which was completely broken as the mechanics of the game were made for short level situations, and in the free mode you were just swimming in money after a short while.
On the other hand you have the Surival Games, Like Rimworld, Dwarf Fortress, Banished and so on.
Basically you are building and managing stuff. And if you do a bad job you will be killed be the ever increasing enemy threat which will attack whatever you build.
But besides of these two groups…the genre of economy sims seems to be dead.
And that's my question to you: Do you know any economy/management sim from the last 20 years which fulfills all thre points I mentioned before? Games without level structure, which you can play for dozens of hours and if you do a bad job you get bought or will just not win the game without ever having waves of enemies attacking you?
- Joined
- Jun 2, 2012
- Messages
- 4,699