Mass Effect: Andromeda - Interview

I seem to recall that Dragon Age 2 and Dragon Age Inquisition stated the new trend of choices. By that I mean more choices then just good, or evil in your conversations.

Still just like Fallout 4 you have no idea what your character will say though.:(

Yup they started that with DA2.

DA2 and DAI are different though. DA2 dialogue choices were personalities (diplomatic/helpful, humorous/charming aggressive/direct, etc) which were recorded and sometimes you got auto-dialogue instead of the wheel based on your trend. DAI was emotional choices (confused, surprised, sad, etc) and there was nothing recorded about them.

MEA is similar to DA2, the choices are personalities: emotional, logical, casual, professional.
 
Joined
Oct 13, 2007
Messages
7,313
Well Bioware finally made a trailer that looks interesting/promising:



Any modders around?
I need two things:
1. Replace that ugly spaceship with beloved Normandy
2. Replace that ugly Andromeda Initiative logo with beloved N7
 
Joined
Apr 12, 2009
Messages
23,459
Looking good for a single playthrough.
 
Joined
Mar 9, 2015
Messages
2,714
Screenshots for Thrasher only:

Mass-Effect-Andromeda-Multiplayer-840x453.jpg


ME-Andromeda-Multiplayer-2-840x473.jpg


That's character customization in ME MMO so I don't think anyone else here is interested. :evilgrin:
I mean... Not N7, Not AI, but C8. Is Bioware trying to make fans suicidal?


Source: http://wccftech.com/mass-effect-andromeda-multiplayer-screenshots-showcase-character-customization/
 
Joined
Apr 12, 2009
Messages
23,459
Well Bioware finally made a trailer that looks interesting/promising:



Any modders around?
I need two things:
1. Replace that ugly spaceship with beloved Normandy
2. Replace that ugly Andromeda Initiative logo with beloved N7

That was a nice trailer. It actually perked my interest which so far hadn't been perked.
 
Joined
Jun 4, 2008
Messages
3,974
Location
NH
Joined
Oct 13, 2007
Messages
7,313
MEA is similar to DA2, the choices are personalities: emotional, logical, casual, professional.

And that is far from perfect. Choices like these are more about "how do I say something" and not about "what do I say" which would make dialogues more engaging and interesting.
 
Joined
Feb 23, 2014
Messages
1,528
Location
Ferdok in Aventuria (Europe)
Back
Top Bottom