Hello,
I wonder why it is so that when I read the word "war" in a game's title, I'm immediately put off.
Am I sick or ill because I'm put off by games that have war themes in them ? Why do I not like games with war themes in them anymore ? Why is the word "power" provoking this reaction ofd mine in a similar way ?
Am I the only one who has become utterly bored by the lack of imagination in the gaming industry ? Why am I so much different than the myriads of buyers ? Im I just too old ?
I ... I just can't play RPGs anymore. Or any other game. The prospect alone of having to FIGHT through anything to get into a position of godlike power - or at least into a position of calming down or uniting a country ... Inside, I moan when I read that I'll have to fight thousands of orcs, goblins and any other kind of monster in a game.
Am I sick ? Am I a freak ? Am I just too old ?
Am I the only one ?
On the bottom : DDO is an MMO, but it's the only RPG I can play these days, because it doesn't have war or factions in it. It's all about adventures. Little stories.
Unfortunately, I have to fight monsters there, but at least I am told what kind of adversaries I have in front of me. The numbers are smallish, and there is no cannon-fodder. I often have to report the outcome of my adventure.
But war ... That has become far too much boring for me. I just can't stand it anymore.
I want to have substance. I want to have the knowledge that something I do within a mission is actually meaningful. "Have you been able to save the dragon from the frost giants ?" "Yes." "That's good."
Even although I'm very sure that you will not like it because you will regard that quest as EXTREMELY CHEESY, one of my favourite quests within DDO is the one in which I have to lead skinny, mangled dogs out of a sewer (because that sewer part is actually the home of a Kobold).
I'm sure that most poeople who like fight games will outright ignore this quest because : Nothing to prove the own power with through fighting.
I'm so much bored of having to kill here, to kill there, to kill that one over there, maybe even kill someone overseas, kill in another dimension, eradicate a whole village because every village inhabitant gave me a contract to kill another village inhabitant, thus leaving behind an empty village but still not calling myself a murderer ... (I had written a satire about that a few weeks ago).
It's always fight fight fight fight fight fight fight fight firght fight fight fight fight kill kill kill kill kill kill kill kill kill kill kill kill kill kill kiill kill kill kill kill kill kill kill.
I'm so much bored of all this lack of imagination.
Am I wrong ? I must be, because fight games and koill games are bought so much. But still I wonder ...
Alrik
I wonder why it is so that when I read the word "war" in a game's title, I'm immediately put off.
Am I sick or ill because I'm put off by games that have war themes in them ? Why do I not like games with war themes in them anymore ? Why is the word "power" provoking this reaction ofd mine in a similar way ?
Am I the only one who has become utterly bored by the lack of imagination in the gaming industry ? Why am I so much different than the myriads of buyers ? Im I just too old ?
I ... I just can't play RPGs anymore. Or any other game. The prospect alone of having to FIGHT through anything to get into a position of godlike power - or at least into a position of calming down or uniting a country ... Inside, I moan when I read that I'll have to fight thousands of orcs, goblins and any other kind of monster in a game.
Am I sick ? Am I a freak ? Am I just too old ?
Am I the only one ?
On the bottom : DDO is an MMO, but it's the only RPG I can play these days, because it doesn't have war or factions in it. It's all about adventures. Little stories.
Unfortunately, I have to fight monsters there, but at least I am told what kind of adversaries I have in front of me. The numbers are smallish, and there is no cannon-fodder. I often have to report the outcome of my adventure.
But war ... That has become far too much boring for me. I just can't stand it anymore.
I want to have substance. I want to have the knowledge that something I do within a mission is actually meaningful. "Have you been able to save the dragon from the frost giants ?" "Yes." "That's good."
Even although I'm very sure that you will not like it because you will regard that quest as EXTREMELY CHEESY, one of my favourite quests within DDO is the one in which I have to lead skinny, mangled dogs out of a sewer (because that sewer part is actually the home of a Kobold).
I'm sure that most poeople who like fight games will outright ignore this quest because : Nothing to prove the own power with through fighting.
I'm so much bored of having to kill here, to kill there, to kill that one over there, maybe even kill someone overseas, kill in another dimension, eradicate a whole village because every village inhabitant gave me a contract to kill another village inhabitant, thus leaving behind an empty village but still not calling myself a murderer ... (I had written a satire about that a few weeks ago).
It's always fight fight fight fight fight fight fight fight firght fight fight fight fight kill kill kill kill kill kill kill kill kill kill kill kill kill kill kiill kill kill kill kill kill kill kill.
I'm so much bored of all this lack of imagination.
Am I wrong ? I must be, because fight games and koill games are bought so much. But still I wonder ...
Alrik