D
DArtagnan
Guest
Mostly awful? That's not harsh enough
That was my one main beef with F3 was the inane dialogue and beyond stupid plot. There were a few ok moments in this game, but that's it. They were just ok and no depth to them at all.
Other than dialogue the rest can be tweaked to your satisfaction with mods.
Yeah, it's true.
Not sure what it is with Bethesda - but they have the weirdest approach to "dark" settings. It's as if their interpretation of dark is 100% batshit insane. Juvenile isn't the worst word to describe it, honestly.
I must admit I find myself puzzled with that perception, and I find few things darker than reality under the "right" circumstances. Simply make it real, and an apocalyptic setting will supply a generous helping of dark material almost by itself.
Beyond that, they elect to have voice actors deliver dialogue completely out of context - almost as if they mean for them to sound as if they're standing in a studio, drinking coffee on the side. It can't really be a lack of talent, because their actors have done several good things in many cases.
It speaks volumes about just how out of touch they are with creating an emotional connection.
Anyway - about mods and gameplay mechanics. I found with Oblivion that it was a nightmare messing with mods - because it became almost an obsession to find and experiment until everything was just right. I never found that, and I'll never find that with Fallout 3.
In my primitive and outdated mind, it's simply up to the original developers to get the basics RIGHT - and not the modders. Content, great, but not basic mechanics.
I could provide you with several walls of text about what's wrong with Fallout 3 and its mechanics - but I'll spare you