MasterLich
Watchdog
At the moment, the problem is that most games, except the really new ones, are not designed to use dual/quad cores to their full potential. The real advantage with a quad core processor would come when running several applications at the same time.
In the future, it would make sense to use one core for example for calculating physics in game, but the physics cards are dropping in price as well and they do this much more efficiently. Also, some of the physics calculations can already be given to the graphics card/GPU. Only time will tell.
In the future, it would make sense to use one core for example for calculating physics in game, but the physics cards are dropping in price as well and they do this much more efficiently. Also, some of the physics calculations can already be given to the graphics card/GPU. Only time will tell.