Humanity has risen!
SasqWatch
Sorry but I don't see how this is so fantastic, this is just a 3D rendered pre-scripted that is not in-game at all, it means nothing.
InXile hits YOU for 32000 damage!!! Take that, naysayers, and pledge upped!!!!
I was curious about the scene at the end; it seemed to be switching to an isometric view for combat. That would be good in my book.
I was curious about the scene at the end; it seemed to be switching to an isometric view for combat. That would be good in my book.
Sorry but I don't see how this is so fantastic, this is just a 3D rendered pre-scripted that is not in-game at all, it means nothing.
Our plan right now is to zoom the camera out during combat. The exact plan isn't quite defined right now because it will depend on our funding level, but we've talked about stuff like either showing the party as portraits, or full 3D animated characters.
InXile casts NUKE on all enemies.
Our plan right now is to zoom the camera out during combat. The exact plan isn't quite defined right now because it will depend on our funding level, but we've talked about stuff like either showing the party as portraits, or full 3D animated characters.
Here's one of the devs commenting on Eurogamer about the visuals:
"Thanks to everyone who has backed and supported us, it means a lot!
We specifically chose to call this in-engine footage. The video is running in Unreal Engine 4 and is using in-game quality assets, many of which were taken from our team's trip to Scotland in order to 3D-scan real-world objects for use in the game - similar to what the team behind The Vanishing of Ethan Carter did."
Once combat starts, the combat shifts out of the first person mode
From the kickstarter update. Don't like it. The video looks great though.